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.DS_Store | ||
node_modules |
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{"node": true} |
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# Realtime Service | ||
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**Status: Usable, but a work in progress. Feedback encouraged!** | ||
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An open standard describing a mix of client and server-side code designed to communicate over a persistent connection. This will usually be a WebSocket connection, but any [Realtime Transport](https://github.com/socketstream/realtime-transport) module is compatible. | ||
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Realtime Services are designed to be very easy to understand, write, test and share on `npm`. | ||
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Each service is defined in the simplest possible way: as a plain old JavaScript object. Here's a simple example: | ||
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```js | ||
var service = { | ||
client: function(client) { | ||
client.onmessage = function(msg) { | ||
console.log('Message in from server:', msg); | ||
} | ||
}, | ||
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server: function(server) { | ||
setInterval(function(){ | ||
server.broadcast('Hello!'); | ||
}, 1000); | ||
} | ||
} | ||
``` | ||
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## Examples Services | ||
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(all alpha quality for now) | ||
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[**rts-rpc**](https://github.com/socketstream/rts-rpc) | ||
[**rts-pubsub**](https://github.com/socketstream/rts-pubsub) | ||
[**rts-livereload**](https://github.com/socketstream/rts-livereload) | ||
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## Features | ||
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* super-simple: services are just JavaScript objects | ||
* client and server code can expose APIs to be called by the app | ||
* easy to write tests | ||
* the [realtime-service-client](https://github.com/socketstream/realtime-service-client) can run in a browser or separate node process | ||
* each service has it's own directory to store files (e.g. model definitions) | ||
* efficiently handles callbacks, even for non-JSON messages | ||
* services can optionally use Sessions (provided by the server) | ||
* server is notified when a client connect/disconnect (allowing cleanup) | ||
* services can send JavaScript assets to the browser | ||
* optionally handles JSON encoding/decoding for you | ||
* provides a standard logging API | ||
* ultra light weight client-side code (for sending to browser) | ||
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Realtime Services **do not** care about: | ||
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* the underlying transport layer (abstracted away by [Realtime Transport](https://github.com/socketstream/realtime-transport)) | ||
* how code is delivered to the browser (left to the framework or app to implement) | ||
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## Implementations | ||
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Realtime Services are currently implemented in [**Prism**](https://github.com/socketstream/prism), the realtime server component of SocketStream 0.4. | ||
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As other frameworks / toolkits implement them, they will be listed here. | ||
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## Contents | ||
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Realtime Services consist of | ||
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1. This - the server-side library | ||
2. The [realtime-service-client](https://github.com/socketstream/realtime-service-client) module | ||
3. The Realtime Server Spec (Coming soon!) | ||
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## API | ||
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Coming soon! | ||
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## History | ||
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Realtime Services are the evolution of an idea called "Request Responders" which first appeared in SocketStream 0.3. Despite a horribly clunky API, the idea proved to be popular with third-party modules for Backbone and Angular soon appearing. | ||
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Realtime Services will be one of the key features of SocketStream 0.4. However, I hope by ensuring the spec is a simple as possible (with minimal dependencies), other frameworks will support Realtime Services in the future. The ultimate goal is an ecosystem of reusable components using 100% standard `npm` packages. | ||
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## Licence | ||
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MIT |
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"use strict"; | ||
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/*! | ||
* Realtime Service | ||
* Copyright(c) 2013 Owen Barnes <[email protected]> | ||
* MIT Licensed | ||
*/ | ||
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/** | ||
* Load objects to be passed to server() and client() | ||
*/ | ||
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var Server = require('./server'); | ||
var Client = require('realtime-service-client'); | ||
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function Service (definition, assigned, services) { | ||
if (typeof assigned.id === 'undefined') throw new Error("Service must have an ID"); | ||
if (!assigned.name) throw new Error("Service must have a name"); | ||
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this.assigned = assigned; | ||
this.services = services; | ||
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this.use = definition.use || {}; | ||
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this.serverApi = definition.server; | ||
this.clientApi = definition.client; | ||
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this.private = definition.private || false; | ||
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this.msgAttrs = []; | ||
if (this.use.callbacks) this.msgAttrs.push('callbackId'); | ||
} | ||
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Service.prototype.start = function(transport) { | ||
this.server = new Server(this, transport); | ||
return this.serverApi(this.server); | ||
}; | ||
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Service.prototype.paramsForClient = function() { | ||
return { | ||
id: this.assigned.id, | ||
name: this.assigned.name, | ||
options: this.assigned.options, | ||
use: this.use | ||
}; | ||
}; | ||
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Service.prototype.relativeRoot = function() { | ||
var len = this.services.root.length; | ||
return '.' + this.assigned.root.substr(len); | ||
}; | ||
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Service.prototype.log = function(args) { | ||
if (this.assigned.log) { | ||
args.unshift(this.assigned.name); // append service name | ||
this.assigned.log.apply(this.assigned.log, args); | ||
} | ||
}; | ||
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// A mock client used for testing - lot of work and thinking still to do here! | ||
Service.prototype.testClient = function() { | ||
var self = this; | ||
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var client = new Client(); | ||
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var serverTransport = { | ||
sendToSocketId: function(fake, serviceId, msg) { | ||
client.processIncomingMessage(self.assigned.id, msg); | ||
} | ||
}; | ||
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var clientTransport = { | ||
write: function(serviceId, msg) { | ||
var meta = {transport: 'fakedForTest'}; | ||
server.read(msg, meta); | ||
} | ||
}; | ||
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var server = new Server(this, serverTransport); | ||
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var clientApi = client.register(this.paramsForClient(), this.clientApi); | ||
client.connect(clientTransport); | ||
this.serverApi(server); | ||
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return clientApi; | ||
}; | ||
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module.exports = Service; | ||
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{ | ||
"name": "realtime-service", | ||
"description": "Realtime Service", | ||
"version": "0.0.1", | ||
"author": "Owen Barnes <[email protected]>", | ||
"engines": { "node": ">= 0.8.0" }, | ||
"dependencies": { | ||
}, | ||
"devDependencies": { | ||
"mocha": "1.8.x", | ||
"should": "1.2.x" | ||
} | ||
} |
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"use strict"; | ||
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/*! | ||
* Realtime Service - Server API | ||
* Copyright(c) 2013 Owen Barnes <[email protected]> | ||
* MIT Licensed | ||
*/ | ||
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function Server(service, transport) { | ||
this.service = service; | ||
this.transport = transport; | ||
this.events = service.assigned.events; | ||
} | ||
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Server.prototype.read = function(req) { | ||
var self = this; | ||
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// Try to fetch Callback ID | ||
var cbId = Number(req.attributes.callbackId); | ||
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if (this.service.use.json) req.message = JSON.parse(req.message); | ||
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this.onmessage(req.message, req, function(msg){ | ||
self.sendToSocketId(req.socketId, msg, {callbackId: cbId}); | ||
}); | ||
}; | ||
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Server.prototype.sendToSocketIds = function(socketIds, msg, attrs) { | ||
msg = this._prepareOutgoingMessage(msg, attrs); | ||
if (typeof socketIds !== 'object') socketIds = [socketIds]; | ||
socketIds.forEach(function(socketId) { | ||
this.transport.sendToSocketId(socketId, msg); | ||
}, this); | ||
}; | ||
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// Alias | ||
Server.prototype.sendToSocketId = Server.prototype.sendToSocketIds; | ||
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Server.prototype.broadcast = function(msg) { | ||
msg = this._prepareOutgoingMessage(msg); | ||
this.transport.broadcast(msg); | ||
}; | ||
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Server.prototype.log = function(){ | ||
var args = Array.prototype.slice.call(arguments); | ||
this.service.log.call(this.service, args); | ||
}; | ||
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Server.prototype.debug = function(){ | ||
if (!this.service.assigned.options.debug) return; | ||
var args = Array.prototype.slice.call(arguments); | ||
args.unshift('DEBUG'); | ||
this.service.log.call(this.service, args); | ||
}; | ||
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// Private methods | ||
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Server.prototype._prepareOutgoingMessage = function(msg, attrs) { | ||
if (this.service.use.json) msg = JSON.stringify(msg); | ||
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var buf = [this.service.assigned.id]; | ||
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// Encode attributes into message if they exist | ||
if (this.service.msgAttrs.length > 0) { | ||
this.service.msgAttrs.map(function(attrName){ | ||
buf.push(attrs && attrs[attrName] || ''); | ||
}); | ||
} | ||
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buf.push(msg); | ||
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return buf.join('|'); | ||
}; | ||
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module.exports = Server; |