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Fix air not existing in corner window tiles (#25926)
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let there be air

air time
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MACMAN2003 authored Mar 8, 2024
1 parent 4638170 commit 24fd1a9
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Original file line number Diff line number Diff line change
Expand Up @@ -133,6 +133,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
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5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Structures/Windows/mining.yml
Original file line number Diff line number Diff line change
Expand Up @@ -84,6 +84,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Structures/Windows/plasma.yml
Original file line number Diff line number Diff line change
Expand Up @@ -131,6 +131,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
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Original file line number Diff line number Diff line change
Expand Up @@ -84,6 +84,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
Original file line number Diff line number Diff line change
Expand Up @@ -160,6 +160,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
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5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Structures/Windows/rplasma.yml
Original file line number Diff line number Diff line change
Expand Up @@ -143,6 +143,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
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5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Structures/Windows/ruranium.yml
Original file line number Diff line number Diff line change
Expand Up @@ -134,6 +134,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
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5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Structures/Windows/shuttle.yml
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Structures/Windows/uranium.yml
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
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5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Structures/Windows/window.yml
Original file line number Diff line number Diff line change
Expand Up @@ -230,6 +230,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
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