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Fix StrippableSystem blunders #26166

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Krunklehorn
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About the PR

#25994 wasn't airtight. I never thought to test on animals, zombies or dead / crit players.

This PR fixes the following issues:
#26144
#26145
#26150

  • Zombies and animals couldn't be stripped because I was checking for target hands too early
  • Dead/Crit was instantly stripping because I turned the strip time multiplier into a TimeSpan

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  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Changelog

🆑 Krunk

  • fix: Zombies and animals can be stripped once again.
  • fix: Dead or critical mobs can no longer be stripped instantly.

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2 participants