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fix and buff the handheld mass scanner #31284

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EmoGarbage404
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About the PR

Few things:

  • fixes handheld mass scanners and aghost radar spinning wildly when you move around. they are now just fixed on absolute 0. It's kinda weird that all the grids are rotated but by god is it leagues more usable.
  • Increases the handheld mass scanner range to 256, like the regular one. This is a tier 2 tech and the range is so low that you can't even see anything that spawns out in space.
  • Greatly reduces the power cell draw rate. It was high as shit before on top of also having a use charge which may have been draining it every time you opened it. Whatever the case, it's fixed.

Why / Balance

The handheld mass scanner is unusably bad. It dries up quickly, can't see shit, and spins so much that navigating with it is genuinely painful. Making it more consistent means that it can actually be used for its intended purpose of low-tech flying to ruins and the mining asteroid.

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  • I have read and I am following the Pull Request Guidelines. I understand that not doing so may get my pr closed at maintainer’s discretion
  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

Changelog

🆑

  • tweak: Increased the view range on the handheld mass scanner and decreased the power draw.
  • fix: Handheld radars no longer spin with the player while moving.

@github-actions github-actions bot added S: Needs Review Status: Requires additional reviews before being fully accepted Changes: UI Changes: Might require knowledge of UI design or code. and removed S: Needs Review Status: Requires additional reviews before being fully accepted labels Aug 21, 2024
@Emisse Emisse merged commit 65c0b69 into space-wizards:master Aug 21, 2024
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2 participants