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[April Fools] Stunbaton #35576

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notquitehadouken
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About the PR

Stun baton now go stun fast yes

Why / Balance

Comedy

Technical details

Media

MyServer.-.Space.Station.14.2025-02-27.23-38-49.online-video-cutter.com.mp4

Requirements

Breaking changes

Changelog

🆑

  • tweak: Stun batons go WEEEEEEEEEEEEEEE

@github-actions github-actions bot added size/S Denotes a PR that changes 10-99 lines. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Feb 28, 2025
@Compilatron144
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Compilatron144 commented Feb 28, 2025

This combined with #35436, security is finally playable again

the showcase video is also peak

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This will create admin logs at a rate of 120 entries per second for each target, more if you hit multiple with wideswing.
This could bring down the admin infrastructure, in addition to possible performance problems for the server.
I don't hink this is something we can merge, even for april fools.

@notquitehadouken
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This will create admin logs at a rate of 120 entries per second for each target, more if you hit multiple with wideswing.
This could bring down the admin infrastructure, in addition to possible performance problems for the server.
I don't hink this is something we can merge, even for april fools.

what if i made it log only once every second or so

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It will still cause a massive amounts of events to be raised each time an enemy is hit.
I just gave it a test and if you hit like 10 mobs at once you cause severe server lag.
Someone could easily crash a server with a few monkey cubes with this.

@notquitehadouken
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It will still cause a massive amounts of events to be raised each time an enemy is hit.
I just gave it a test and if you hit like 10 mobs at once you cause severe server lag.
Someone could easily crash a server with a few monkey cubes with this.

ok I'll lower the attack speed

@tutoumi
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tutoumi commented Feb 28, 2025

jjba aah stunbaton

@notquitehadouken
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i'm keeping the current media because it's funnier

@Pumkin69
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Finally security is playable.

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Gave the new values a test and they seem fine to me!

@slarticodefast slarticodefast added the S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. label Mar 1, 2025
@BramvanZijp BramvanZijp added S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. P3: Standard Priority: Default priority for repository items. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. Branch: April Fools Intended for the yearly April Fools' branch. A: Combat Area: Combat features and changes, balancing, feel A: Security Area: Security department, including Detectives, HoS and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Mar 1, 2025
@slarticodefast slarticodefast self-assigned this Mar 1, 2025
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A: Combat Area: Combat features and changes, balancing, feel A: Security Area: Security department, including Detectives, HoS Branch: April Fools Intended for the yearly April Fools' branch. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. size/S Denotes a PR that changes 10-99 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
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6 participants