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Compatability with sawmills. #60
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rbertoche
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moonheart08
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Mar 16, 2023
…rds#60) * Solved bug with wrong rotation of APC on Cluster (space-wizards#13245) Closes space-wizards#13230 * Solved bug with wrong rotation of APC on Cluster Co-authored-by: 778b <[email protected]> Co-authored-by: lunar-crater-ex <[email protected]>
moonheart08
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…rds#60) * Solved bug with wrong rotation of APC on Cluster (space-wizards#13245) Closes space-wizards#13230 * Solved bug with wrong rotation of APC on Cluster Co-authored-by: 778b <[email protected]> Co-authored-by: lunar-crater-ex <[email protected]>
rbertoche
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Mar 31, 2023
<!-- The text between the arrows are comments - they will not be visible on your PR. --> # About the PR <!-- Describe the Pull Request here. What does it change? What other things could this impact? --> # Media <!-- If applicable, add screenshots or videos to showcase your PR. Small fixes/refactors are exempt, but all PRs which make ingame changes (adding clothing, items, new features, etc) must include ingame media or the PR will not be merged. This makes it much easier for us to merge PRs and find media for progress reports. If you include media in your pull request, we may potentially use it in the progress reports, with clear credit given. Use screenshot software like Window's built in snipping tool, ShareX, Lightshot, or recording software like ShareX (gif), ScreenToGif, or Open Broadcaster Software (cross platform). If you're unsure whether your PR will require media, ask a maintainer. --> # Changelog <!-- Here you can fill out a changelog that will automatically be added to the game when your PR is merged There are 4 icons for changelog entries: add, remove, tweak, fix. I trust you can figure out the rest. You can put your name after the 🆑 symbol to change the name that shows in the changelog (otherwise it takes your GitHub username) Like so: 🆑 PJB Generally, only put things in changelogs that players actually care about. Stuff like "Refactored X system, no changes should be visible" shouldn't be on a changelog. For writing actual entries, don't consider the entry type suffix (e.g. add) to be "part" of the sentence: bad: - add: a new tool for engineers good: - add: added a new tool for engineers --> 🆑 - add: Added fun! - tweak: Tweaked fun! - fix: Fixed fun! - remove: Removed fun!
Just-a-Unity-Dev
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rbertoche
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Jul 29, 2023
Little cherry pick for some fun stuff early in july
rbertoche
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Nimfar11
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Apr 14, 2024
* reskin * storage skin
deltanedas
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May 4, 2024
…angelog Revert Auto Changelog
SlamBamActionman
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Jul 5, 2024
* adds clouds and duck poster (by kezu) * Make Umbra posters parent off of PosterBase entirely. --------- Co-authored-by: Aexxie <[email protected]>
wafehling
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Aug 15, 2024
Revert Low Pressure (Spacing) Damage to Original Value
Unisol
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Sep 25, 2024
Second round of Omega changes.
spiffycodes
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Oct 5, 2024
* pipe crawling verb * world interact * get the connected pipes * check player movement * remove unused collision * fix gas pumps * fix trinary gas * woops * use different move event * tile movement * fix stuttering * allow continuous keypresses * move direction is based of keys pressed * make player face direction of the pipe * breathing content of the pipe * only allow selected entities * hide sprite in a pipe * fix exiting vents * transfer pressure and temp * fix moving in crit
Doctor-Cpu
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Nov 3, 2024
This reverts commit a80c233.
Doctor-Cpu
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Nov 3, 2024
* Reapply "Vent crawling (space-wizards#60)" (space-wizards#77) This reverts commit 576fcb3. * Reapply "disable pipe crawling when welded (space-wizards#75)" (space-wizards#76) This reverts commit 9750674. * prevent anyone entering pipes * prevent stuttering * prevent swapping pipes * make pipe crawling a container * fix teleporting randomly * refactor verb * make pipe deletion more robust * fix exiting pipes
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Can be merged immediately, since sawmills kept
Logger.Info
untouched.