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* Rewrite * Try using card instead of panel
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--- | ||
layout: page | ||
title: Living with Agile | ||
date: '2024-06-24' | ||
tags: | ||
- tech | ||
- programming | ||
- agile | ||
--- | ||
|
||
In reaction to all of the "agile is dead" articles, I am cleaning up [old posts | ||
about Agile](/tag/agile), re-reading them, contemplating lessons learned but | ||
forgotten, and asking myself if some practices have outlived their usefulness. | ||
That is the spirit of agility: the interplay of action and reflection. | ||
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||
"Agile" is not a [silver bullet](https://en.wikipedia.org/wiki/No_Silver_Bullet) | ||
for improving software productivity, reliability, and simplicity. But "Agile" | ||
continues to give us tools that _can_ foster improved software engineering. | ||
|
||
The Agile Manifesto was a distillation of certain trends that the authors had | ||
noticed in their successful projects. On balance, they ring true to my | ||
twenty-five year career in software. | ||
|
||
It did not offer guarantees and it did not offer to solve world hunger. Through | ||
prescriptive frameworks such as Extreme Programming and Scrum, and common | ||
practices such as development of story cards and short cycles (aka sprints), the | ||
Agile "revolution" broke us free from the confines of gigantic requirements and | ||
design documents that were always at least slightly wrong, and frequently very | ||
difficult to change. It helped us embrace the uncertainty of software | ||
development, empowering us to find our way out of that wrongness more quickly | ||
and productively. |
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