Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Team assignment broken on VSH maps #8

Closed
kamild1996 opened this issue Aug 4, 2023 · 4 comments
Closed

[BUG] Team assignment broken on VSH maps #8

kamild1996 opened this issue Aug 4, 2023 · 4 comments
Labels
bug Something isn't working design limitation There isn't a "proper" way around this, this will probably be left open forever. not my fault This is probably a tf2 or external bug

Comments

@kamild1996
Copy link

Describe the bug

While playing on VSH maps (tested on official Valve servers), TF2BD has trouble properly recognizing player teams - instead of showing everyone except current Hale as "Friendly", it shows half of the players as "Friendly" and "Enemy", as if I was playing on a normal server. This prevents features such as auto-kick from working reliably.

To Reproduce

  1. Join a Valve server hosting a VSH map (Nucleus/Distillery/Skirmish/Tiny Rock)
  2. Look at the team assignment in TF2BD.

Logs
2023-08-04_15-40-14.log

Desktop:

  • OS: Windows 11
  • Version of bot detector: v1.5.7
@surepy
Copy link
Owner

surepy commented Aug 5, 2023

I'll look into it.

@surepy surepy added the bug Something isn't working label Aug 5, 2023
@surepy
Copy link
Owner

surepy commented Aug 20, 2023

tf_lobby_debug returning wrong data

valve, please

I can make it so that it tries to vote everyone i guess but this is.. lol

@surepy surepy added the not my fault This is probably a tf2 or external bug label Aug 20, 2023
@surepy surepy added the design limitation There isn't a "proper" way around this, this will probably be left open forever. label Aug 30, 2023
@luckydonald
Copy link

luckydonald commented Oct 12, 2023

Can the tool detect the map name?
In that case, an option to do that on vsh maps would be an idea.

Or simply a "Ignore Teams" toggle next to the chat spam toggles would be also working.
If it's gonna be manually pressing one button, that's still better than having to votekick yourself.

@surepy
Copy link
Owner

surepy commented Oct 25, 2023

Can the tool detect the map name? In that case, an option to do that on vsh maps would be an idea.

Or simply a "Ignore Teams" toggle next to the chat spam toggles would be also working. If it's gonna be manually pressing one button, that's still better than having to votekick yourself.

votekick-ignores-team-state

not really tested code, you can test for yourself in the latest build artifacts. released
enabling this option will make auto kick cycle through every cheater in the entire server in only ze_ (zombie escape) and vsh_ maps (hopefully)
reopen or make a new issue if issues arise, or need a new map prefix added.

I'll make it a release in.... when I feel like it lmfao

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working design limitation There isn't a "proper" way around this, this will probably be left open forever. not my fault This is probably a tf2 or external bug
Projects
Status: Done
Development

No branches or pull requests

3 participants