Skip to content

TRGM Redux

Pre-release
Pre-release
Compare
Choose a tag to compare
@github-actions github-actions released this 28 Sep 22:13
· 90 commits to main since this release

Summary:

  • Greatly improved performance and stability.
  • Fixed AT Mine event freezing game.
  • Redesigned mission set-up to allow for more customization of objectives.
  • Fixed bug where target markers were visible.
  • Fixed units spawning with incorrect names and faces.
  • Re-configure loading notification to actually represent where in the process of generating the mission TRGM is.
  • Add option to disable fires at objectives.
  • And as always, general bug fixes and improvements.

Development Environment Changes:

  • Added custom version of sqflint-vscode.

Change log: