TRGM Redux
Pre-release
Pre-release
·
46 commits
to main
since this release
Summary:
Reworked faction unit classification logic to fix bugs on non-EN locales. Added new CDLC map. Various bug fixes.
Change log:
- Use allUnits with filter over nearestObjects for Intel
- add new cdlc map
- More ace actions
- Update sqf extension
- Update extensions
- retry logic for creation of units at events
- Rework vehicle classification system to not rely on EN translations
- clean up if-then nesting in fnc
- Remove display name checking from ignore unit code (no longer required)
- Centralize unit data generation