Releases: thepeacockproject/Peacock
v8.0.0-alpha.6
This is a pre-release version, and is not stable. Use at your own risk! Back up your user data before use.
What's Changed
- Add/fix some plugin hooks by @grappigegovert in #543
- feat(controller): load contracts asynchronously by @shadow578 in #544
- refactor!: game versioned missionsInLocation, fix certain contracts when resolved, rename missionsInLocations -> missionsInLocation by @AnthonyFuller in #550
- build(deps): bump vitest from 1.3.0 to 1.6.1 by @dependabot in #558
- Support most challenge based achievements by @AnthonyFuller
New Contributors
- @shadow578 made their first contribution in #544
Full Changelog: v8.0.0-alpha.5...v8.0.0-alpha.6
v8.0.0-alpha.5
This is a pre-release version, and is not stable. Use at your own risk! Back up your user data before use.
Updated to support HITMAN: World of Assassination 3.210.2
Full Changelog: v8.0.0-alpha.4...v8.0.0-alpha.5
v7.6.1
Updated to support HITMAN: World of Assassination 3.210.2
Full Changelog: v7.6.0...v7.6.1
v8.0.0-alpha.4
This is a pre-release version, and is not stable. Use at your own risk! Back up your user data before use.
Updated to support HITMAN: World of Assassination 3.210.1
What's Changed
- feat: option for saving in Contracts Mode by @suanjiansalt in #533
- feat: season of drop challenge part 2 by @suanjiansalt in #535
- Revert "feat: season of drop challenge part 2" by @RDIL in #536
- Some scoring fixes by @grappigegovert in #537
Full Changelog: v8.0.0-alpha.3...v8.0.0-alpha.4
v7.6.0
Adds support for HITMAN: World of Assassination v3.210.1
Full Changelog: v7.5.0...v7.6.0
v7.5.0
What's Changed
- Fix a bug where userdata could randomly erase itself
- Fix a bug when playnext-screen shows Dubai after New York while playing campaign by @ladamalina in #522
- Add new challenges from official by @suanjiansalt in #528 and #535
- Update the statemachine parser (fixes some challenges not completing)
Full Changelog: v7.4.1...v7.5.0
v8.0.0-alpha.3
This is a pre-release version, and is not stable. Use at your own risk! Back up your user data before use.
What's Changed
- feat: in-game options, flags overhaul by @LennardF1989 in #506
- feat: season of drop challenges by @suanjiansalt in #528
This version formally introduces in-game options, and also actually shows them in settings.
Full Changelog: v8.0.0-alpha.2...v8.0.0-alpha.3
v8.0.0-alpha.2
This is a pre-release version, and is not stable. Use at your own risk! Back up your user data before use.
This version introduces in-game options, which is still in beta.
Full Changelog: v8.0.0-alpha.1...v8.0.0-alpha.2
v8.0.0-alpha.1
This is a pre-release version, and is not stable. Use at your own risk! Back up your user data before use.
What's Changed
- fix: restore wrapper of challenge pack for separate locations by @suanjiansalt in #497
- fix: change side mission campaigns order by @suanjiansalt in #500
- feat: add fine vintage challenge by @suanjiansalt in #511
- Add Stingray & Opulent debriefings to the campaign menu by @thecatontheceiling in #508
- feat: Pro1 challenges, h6 & general mastery improvements by @RDIL in #502
- chore(deps): bump axios from 1.7.2 to 1.7.4 by @dependabot in #515
- "Objective completed" bonus fix by @grappigegovert in #516
- Fix livesplitting for Ambrose Island moved to H2 by @ladamalina in #520
- feat!: add game version to resolveContract by @RDIL in #519
- Fix a bug in campaign playthrough where playnext-screen incorrectly shows Dubai after New York by @ladamalina in #522
New Contributors
- @ladamalina made their first contribution in #520
Full Changelog: v7.3.4...v8.0.0-alpha.1
v7.4.1
Full Changelog: v7.4.0...v7.4.1