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Make audio support optional #225
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Thank you for the PR!
opengl = ["gfx_device_gl", "gfx_window_glutin", "glutin"] | ||
audio = ["rodio"] |
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would you consider changing the feature name to simply "rodio"?
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Sure, but that sounds less like something the user may understand, at first sight.
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yeah, I take the point. Let's proceed then
bors r+ |
bors r- |
Canceled |
It just occurred to me that we are missing CI checks for builds without "audio" feature |
This might work, let’s wait for CI to run. |
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Turns out three doesn’t currently build when the opengl feature is absent, I force-enabled it in this commit. It would be useful to fix that eventually. |
Seems to test just fine, thanks for the comment! |
Amazing work, thank you! |
225: Make audio support optional r=kvark a=linkmauve This reduces the amount of dependencies of 16 if audio support isn’t required by the game. Co-authored-by: Emmanuel Gil Peyrot <[email protected]>
Build succeeded |
This reduces the amount of dependencies of 16 if audio support isn’t required by the game.