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[Godot] Ignore imported translations (github#3269)
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The Godot editor automatically creates those binary files from
translations in CSV format. There's no need to add them to
version control.
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Calinou authored and tokuhira committed Feb 25, 2020
1 parent a691e90 commit 5e540df
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions Godot.gitignore
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export.cfg
export_presets.cfg

# Imported translations (automatically generated from CSV files)
*.translation

# Mono-specific ignores
.mono/
data_*/

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