C# chess library containing a complete data structure and move generation.
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Updated
Jun 29, 2024 - C#
C# chess library containing a complete data structure and move generation.
A superhuman chess engine written in Java.
A terminal implementation of the game Quoridor with an engine
Zero + is a Gomoku AI that implements threat space search, minimax with alpha beta pruning optimized with Zobrist and linear sequence cache, Principal Variation Search, and Monte Carlo Tree Search.
Quoridor game implementation integrated with a versatile and reusable AI agent for solving two-player board games
A UCI-compatible chess engine, capable of beating (most) human players.
A python based chess engine
A gomoku player via Min-Max Search and Alpha-Beta Pruning, running on https://botzone.org.cn/
Efficient Algortihm for Tic Tac Toe game ai with alpha beta pruning
A chess AI built using minimax, alpha-beta-pruning, and Zobrist hashing algorithms
My first chess bot - Bitboard, Alpha-Beta Prunning, Zobrist hashing - ELO 900-1000
A full MTD(f) implementation. 2x faster than AlphaBeta.
Chess AI game in python using alpha beta pruning
AI team project — Domineering board game AI engine — Python • Game state evaluation heuristic • Alpha-beta pruning • Move ordering • Transpositon table • Zobrist hashing
An intelligent agent that plays the board game Go.
ZZT slider puzzle generator
CS 175 Checkers AI Project
An AI bot that can play the game of Extreme Tic Tac Toe, a harder version of the classic game of Tic Tac Toe
Uses bitboards for speed and alpha beta to search for best move
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