feat: Add onBeforeStart
and onBeforeUpdate
handlers to the render function
#2628
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This simple change provides
onBefore*
handlers to the render function, allowing one to start rendering a loading spinner, for instance, while waiting for async items to be received from a backend service.A working demo can be found here:
With this change, the meaning of each handler now becomes:
onBeforeStart
: Invoked once as soon as the user types the suggestion trigger characteronStart
: Invoked once as soon as the first results from the async call are receivedonBeforeUpdate
: Invoked every time for each character pressed, and as soon as it's pressedonUpdate
: Invoked every time for each character pressed, and as soon as the filtered results from the async call are receivedHere's how a
render
function could look like (unoptimized code, some duplication can probably be avoided):