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One configuration we are looking at is having Unity function as the UI that will send user actions to Isaac Sim to be carried out. To test this set-up, add a representation of a button to Unity and see if it can trigger an action as desired.
The text was updated successfully, but these errors were encountered:
One configuration we are looking at is having Unity function as the UI that will send user actions to Isaac Sim to be carried out. To test this set-up, add a representation of a button to Unity and see if it can trigger an action as desired.
The text was updated successfully, but these errors were encountered: