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Add Third Party Notices and Contributing
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sindharta committed Sep 13, 2019
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7 changes: 7 additions & 0 deletions CONTRIBUTING_EN.md
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# Contributing

## If you are interested in contributing, here are some ground rules:
* Talk to us before doing the work -- we love contributions, but we might already be working on the same thing, or we might have different opinions on how it should be implemented.


## Once you have a change ready following these ground rules. Simply make a pull request
7 changes: 7 additions & 0 deletions CONTRIBUTING_EN.md.meta

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6 changes: 5 additions & 1 deletion Readme.md
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Expand Up @@ -259,4 +259,8 @@ Windows 版 3 系と 4 系 (32bit & 64bit)、Mac 版 (4 系のみ) に対応し
- [BlendShapeBuilder](https://github.com/unity3d-jp/BlendShapeBuilder): Unity 上で BlendShape を構築できるようにするツール

## ライセンス
[MIT](LICENSE.txt), ただし Blender プラグインは [GPL3](Plugin/MeshSyncClientBlender/LICENSE.txt) (Blender のソースの一部を使っているため)
- [MIT](LICENSE.txt)
- [Third Party Notices](Third%20Party%20Notices.md)
- [Contributing](CONTRIBUTING_EN.md)


7 changes: 6 additions & 1 deletion Readme_EN.md
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Expand Up @@ -245,4 +245,9 @@ Also, dll is different in version 4.7 and later. This is due to changes to the b
- [BlendShapeBuilder](https://github.com/unity3d-jp/BlendShapeBuilder): Tool for building BlendShapes in Unity

## License
[MIT](LICENSE.txt), the Blender plugin license is [GPL3](Plugin/MeshSyncClientBlender/LICENSE.txt) (because a portion of the Blender source code is used)
- [MIT](LICENSE.txt)
- [Third Party Notices](Third%20Party%20Notices.md)
- [Contributing](CONTRIBUTING_EN.md)



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