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sync package info to test projects
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sindharta committed Oct 19, 2021
1 parent 4685fd6 commit 7e458d4
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16 changes: 16 additions & 0 deletions MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md
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# Changelog
All notable changes to the MeshSync package will be documented in this file.

## [0.9.3-preview] - 2021-10-20

### Changed
* deps: update to use [email protected]
* deps: update dependency to [email protected]
* doc: update SceneCachePlayableAsset documentation

### Fixed
* fix: prioritize files under "Library/PackageCache/*" for installing DCC Plugins (#444)
* fix: retain previous GameObjects if applicable when reloading SceneCache
* fix: previously manually added children should not be saved along as prefab when reloading SceneCache
* fix: choose the correct shader for default materials on URP projects
* fix: set light values correctly on HDRP projects
* fix errors when dragging clips with SceneCachePlayableAsset to another track
* fix the incorrect extra addition of curve key when dragging a folder to SceneCacheTrack

## [0.9.2-preview] - 2021-10-07

### Fixed
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2 changes: 1 addition & 1 deletion MeshSync~/Packages/com.unity.meshsync/package.json
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{
"name": "com.unity.meshsync",
"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
"version": "0.9.2-preview",
"version": "0.9.3-preview",
"unity": "2019.4",
"displayName": "MeshSync",
"dependencies": {
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