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Releases: unity3d-jp/MeshSync

0.15.1-preview

17 Oct 03:41
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Added

  • internal: MeshSync Analytics
  • doc: add EditorServer section in ProjectSettings page

Fixed

  • fix: enable the restart notifcation again after updating MeshSync package
  • fix: geometry changes were not reflected when HDRP pathtracing is on
  • fix: moving sc files made the paths invalid

0.15.0-preview

28 Sep 14:35
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Added

  • feat: Unity Editor server for executing editor commands
  • feat: add a button to show plugins folder in Preferences
  • feat: add Editor server config in Project Settings page for AutoSetup from DCC tool
  • feat: add support to install plugin for Blender 3.3
  • feat: accept port number of scene server via EditorCommand buffer for AutoSetup from DCC tool
  • doc: add backward compatibility section to the SceneCache documentation

Changed

  • deps: use [email protected]
  • doc: updates on BidirectionalSync, GeometryNodes, and MeshSyncServer pages

Fixed

  • fix: show if the current version does not support a particular DCC tool
  • fix: auto installation of Blender plugin @0.14.x-preview
  • fix: disable applicable SceneCache GameObjects when muting SceneCacheTrack
  • fix: scale instance transforms with meshsync scale factor to ensure correct positioning

0.14.5-preview

04 Sep 01:47
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[0.14.5-preview] - 2022-09-03

Changed

  • doc: update the documentation on Bidirectional Sync

0.14.4-preview

02 Sep 16:11
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Changed

  • ui: updating UI texts under the Instances section in MeshSyncServer

Fixed

  • fix: clear properties if the client does not send any
  • fix: find DCC plugins in "Plugins" folder as well
  • fix: show if a DCC tool is not supported in the Preferences window

0.14.3-preview

24 Aug 12:48
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Fixed

  • fix: rebuild plugin for Mac Silicon
  • fix: delete mesh renderer and filter if it was there from the curves as meshes setting

0.14.2-preview

29 Jul 06:47
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Added

  • feat: show dialog after changing InstanceHandling to warn against lost changes

Changed

  • change: Give user the option to delete or stash previously imported objects when the session changes.

Fixed

  • fix: don't use slider if the range is too large.
  • fix: Blender installation script due to changes in the plugin structure

0.14.1-preview

26 Jul 09:20
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0.14.1-preview Pre-release
Pre-release

Fixed

  • plugin-fix: fix compile error when compiling MeshSyncDCCPlugins on Mac/Linux

0.14.0-preview

22 Jul 05:54
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0.14.0-preview Pre-release
Pre-release

Added

  • feat: preparation to add Unity->DCC Tools communication
  • feat: add support to detect and install plugin for Maya 2023
  • feat: add support to detect and install plugin for Blender 3.2
  • feat: add support to detect and install plugin for 3ds Max 2022/2023

Changed

Fixed

  • fix: make MeshSyncServer work in both standalone platforms and editor
  • fix: browse files instead of folders when adding DCC Tools on MacOS

Removed

  • drop support for Blender 2.83

0.13.2-preview

04 Jul 07:36
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Changed

  • opt: cache plugin version string

Fixed

  • fix: automatically restart server only if the component and gameobject is active
  • fix: exclude mscore from Android and iOS standalone target (#689)

0.13.1-preview

18 May 14:11
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Added

  • feat: light probes support for instance rendering

Changed