Releases: unity3d-jp/MeshSync
Releases · unity3d-jp/MeshSync
0.15.1-preview
Added
- internal: MeshSync Analytics
- doc: add EditorServer section in ProjectSettings page
Fixed
- fix: enable the restart notifcation again after updating MeshSync package
- fix: geometry changes were not reflected when HDRP pathtracing is on
- fix: moving sc files made the paths invalid
0.15.0-preview
Added
- feat: Unity Editor server for executing editor commands
- feat: add a button to show plugins folder in Preferences
- feat: add Editor server config in Project Settings page for AutoSetup from DCC tool
- feat: add support to install plugin for Blender 3.3
- feat: accept port number of scene server via EditorCommand buffer for AutoSetup from DCC tool
- doc: add backward compatibility section to the SceneCache documentation
Changed
- deps: use [email protected]
- doc: updates on BidirectionalSync, GeometryNodes, and MeshSyncServer pages
Fixed
- fix: show if the current version does not support a particular DCC tool
- fix: auto installation of Blender plugin @0.14.x-preview
- fix: disable applicable SceneCache GameObjects when muting SceneCacheTrack
- fix: scale instance transforms with meshsync scale factor to ensure correct positioning
0.14.5-preview
[0.14.5-preview] - 2022-09-03
Changed
- doc: update the documentation on Bidirectional Sync
0.14.4-preview
Changed
- ui: updating UI texts under the Instances section in MeshSyncServer
Fixed
- fix: clear properties if the client does not send any
- fix: find DCC plugins in "Plugins" folder as well
- fix: show if a DCC tool is not supported in the Preferences window
0.14.3-preview
Fixed
- fix: rebuild plugin for Mac Silicon
- fix: delete mesh renderer and filter if it was there from the curves as meshes setting
0.14.2-preview
Added
- feat: show dialog after changing InstanceHandling to warn against lost changes
Changed
- change: Give user the option to delete or stash previously imported objects when the session changes.
Fixed
- fix: don't use slider if the range is too large.
- fix: Blender installation script due to changes in the plugin structure
0.14.1-preview
Fixed
- plugin-fix: fix compile error when compiling MeshSyncDCCPlugins on Mac/Linux
0.14.0-preview
Added
- feat: preparation to add Unity->DCC Tools communication
- feat: add support to detect and install plugin for Maya 2023
- feat: add support to detect and install plugin for Blender 3.2
- feat: add support to detect and install plugin for 3ds Max 2022/2023
Changed
- deps: use [email protected]
Fixed
- fix: make MeshSyncServer work in both standalone platforms and editor
- fix: browse files instead of folders when adding DCC Tools on MacOS
Removed
- drop support for Blender 2.83
0.13.2-preview
Changed
- opt: cache plugin version string
Fixed
- fix: automatically restart server only if the component and gameobject is active
- fix: exclude mscore from Android and iOS standalone target (#689)