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I recommend playtesting this branch before accepting the PR.
From what I playtested, the abscence of the stash mechanic made gameplay more dynamic, although there are some moments where stashing is missed. For instance. when you have a Divination in a full hand, but can't stash some other useless card, you are forced to wait before using Divination with its full value. I don't think it's a problem, but may be worth considering.