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Upate to latest glTF #8
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…ancing Rename KHR_mesh_instancing -> EXT_mesh_gpu_instancing
…into KHR_instancing # Conflicts: # extensions/2.0/Khronos/KHR_mesh_instancing/schema/glTF.KHR_instancing.schema.json # extensions/2.0/Vendor/EXT_mesh_gpu_instancing/README.md # extensions/2.0/Vendor/EXT_mesh_gpu_instancing/schema/glTF.EXT_mesh_gpu_instancing.schema.json # extensions/2.0/Vendor/EXT_mesh_gpu_instancing/schema/glTF.KHR_instancing.schema.json
A first test to see whether invisible anchors work
By inserting a non-breakable space...
Mark KHR_materials_clearcoat as ratified
Add SPECTRUM vendor prefix
Project list migration
Add link to "View a glTF model in AR on Android without leaving your browser"
EXT_mesh_gpu_instancing
This change cleans up the spec and explicitly allows quantized quaternions with types BYTE and SHORT. Also add an implementation note suggesting that the base mesh should not be rendered.
Clarify transformation order
Clarify that AO does not affect direct lighting.
Add SEIN vendor extension prefix
Clearcoat: Better separation of non-normative section, update trademarks.
Update to latest
EXT_mesh_gpu_instancing: Allow quantized quaternions
Add PlayCanvas viewer to list of Preview Tools
Clarify the restriction on accessor counts within a primitive
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