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Upate to latest glTF #8

Merged
merged 75 commits into from
Aug 13, 2020
Merged

Upate to latest glTF #8

merged 75 commits into from
Aug 13, 2020

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UX3D-nopper
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ultrafishotoy and others added 30 commits October 23, 2019 10:46
…ancing

Rename KHR_mesh_instancing -> EXT_mesh_gpu_instancing
…into KHR_instancing

# Conflicts:
#	extensions/2.0/Khronos/KHR_mesh_instancing/schema/glTF.KHR_instancing.schema.json
#	extensions/2.0/Vendor/EXT_mesh_gpu_instancing/README.md
#	extensions/2.0/Vendor/EXT_mesh_gpu_instancing/schema/glTF.EXT_mesh_gpu_instancing.schema.json
#	extensions/2.0/Vendor/EXT_mesh_gpu_instancing/schema/glTF.KHR_instancing.schema.json
A first test to see whether invisible anchors work
By inserting a non-breakable space...
emackey and others added 29 commits April 28, 2020 14:59
Mark KHR_materials_clearcoat as ratified
Add link to "View a glTF model in AR on Android without leaving your browser"
This change cleans up the spec and explicitly allows quantized
quaternions with types BYTE and SHORT.

Also add an implementation note suggesting that the base mesh should not
be rendered.
Clarify transformation order
Clarify that AO does not affect direct lighting.
Clearcoat: Better separation of non-normative section, update trademarks.
EXT_mesh_gpu_instancing: Allow quantized quaternions
Add PlayCanvas viewer to list of Preview Tools
Clarify the restriction on accessor counts within a primitive
@UX3D-nopper UX3D-nopper merged commit 1ac92d0 into ux3d:master Aug 13, 2020
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