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XRSynthesis

This is a VR project platform made by Frame Synthesis Co., Ltd. made by Unity.

It acts as a standalone walkthrough sample that works on each platform.

-XRSynthesis.Core -XRSynthesis.Multiplatform -XRSynthesis.World

I have the above built-in package and it is referenced in manifest.json as below.

     "com.framesynthesis.xrsynthesis.core": "https://github.com/FrameSynthesis/XRSynthesis.git?path=Packages/com.framesynthesis.xrsynthesis.core",
     "com.framesynthesis.xrsynthesis.multiplatform": "https://github.com/FrameSynthesis/XRSynthesis.git?path=Packages/com.framesynthesis.xrsynthesis.multiplatform",
     "com.framesynthesis.xrsynthesis.world": "https://github.com/FrameSynthesis/XRSynthesis.git?path=Packages/com.framesynthesis.xrsynthesis.world",

There are two main ways to develop a derivative project based on this base system: Choose the latter if you need to modify the base system itself.

  • Duplicate this project and delete the embedded packages (com.framesynthesis.xrsynthesis.core folder, etc.) in the Packages folder
  • Clone this repository to a new repository, add this repository remotely (upstream, etc.) in addition to origin, and merge accordingly

About the project

For an overview of the project and how to build it, please refer to Project file overview.

Method of operation

PC: Move with arrow keys/WASD, jump with space iPhone/Android: Move with virtual stick

Switch to subjective perspective with the camera button on the top left. Rotate by dragging the screen.

If you have a VR headset connected to your Quest or PC, press the VR button on the top right to enter VR mode. Move with the stick on the motion controller.

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