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Automatic changelog compile [ci skip]
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D3athrow-Issues committed Jul 23, 2024
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1 change: 1 addition & 0 deletions html/changelog.html
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Expand Up @@ -103,6 +103,7 @@ <h3 class="author">boy2mantwicethefam updated:</h3>
<li class="bugfix">Fixed a 7-year-old bug where non-sharp items with enough force did not have any chance of ripping off a limb as opposed to turning it into gibs. The check has now been fixed and now strong blunt melee weapons have a chance to rip off a broken limb instead of gibbing a broken limb.</li>
<li class="bugfix">Removed unused code which concerned attacking with slimes in order to cause brain damage, which was unused for a variety of reasons including; regular slimes cannot be picked up, the code only works with items, and it only worked against non-carbon mobs which, as far as I know, are not affected by brain damage.</li>
<li class="bugfix">Emotes that change their wording based on the user&#39;s gender will now properly affect non-humans such as monkeys.</li>
<li class="bugfix">Removed an unused proc that was getting called by the code regarding monkeys being attacked with items.</li>
</ul>
<h3 class="author">jwhitak updated:</h3>
<ul class="changes bgimages16">
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2 changes: 2 additions & 0 deletions html/changelogs/.all_changelog.yml
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Expand Up @@ -1923,5 +1923,7 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
against non-carbon mobs which, as far as I know, are not affected by brain damage.
- bugfix: Emotes that change their wording based on the user's gender will now properly
affect non-humans such as monkeys.
- bugfix: Removed an unused proc that was getting called by the code regarding monkeys
being attacked with items.
jwhitak:
- bugfix: Closed exploit where you could see what a traitor purchased as a non-admin
5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-36801.yml

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