Correct Edge of Madness summon event. #2684
Merged
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🍰 Pullrequest
This PR updates the Edge of Madness summon event and associated objects to use sniff data.
Following changes has been made:
Updated Updated Edge of Madness tablets to use the correct gameobject entries. The duplication occurred because entry 180364, guid 28661 wasn't visible in-game, as it existed in 'game_event_object' with an event that the others lacked. Consequently, this object didn't spawn alongside the other three. To "fix" this, someone created new custom entries for all four objects in both gameobject and gameobject_template
Deleted part of code using the duplicate tablet objects
Deleted Edge of Madness tablets from 'game_event_gameobject' as they serve no purpose being stored there.
Deleted part of script making all Edge of Madness tablets able to learn you Mojo Madness recipe. It can now only be learned from one tablet and uses correct gossip option to do so.
Remade the lightning script when summoning any Edge of Madness boss.
Added the missing object Troll Hero Air Portal to display when summoning.
Fixed summoning script to match sniff and videos.
Added roar emote to the Edge of Madness bosses that use it when summoned.
Video with PR applied, don't forget to enable sound:
Madness.mp4
Videos from vanilla:
https://youtu.be/pMy5lCVLy40
https://youtu.be/ohmJCvnRbFs?t=5
https://youtu.be/AfT2HSHRO_Y?t=36
Videos from classic:
https://youtu.be/XLQILLvyM-k?t=28
https://youtu.be/Tzssbk9Mruc?t=13
https://youtu.be/lQl2aV80pU0
https://youtu.be/TgMwr_HkmAU?t=78
https://youtu.be/LN9aPSvy87A
Keep in mind that the event in classic does not look the same as in vanilla. The fire never stops burning in classic and the air/fire portals are 1/3 the size.
Proof
Issues
How2Test
Todo / Checklist