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Add vk_toggle_pbr_textures cvar for traditional render #711
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trad
Only affects traditional rendering
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w23
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Dec 18, 2023
Use `vk_use_material_textures` cvar to show new PBR material textures for traditional rendering. Note that they're often sampled in an incorrect colorspace, so they look different from RT. Fixes #711
Рисует, но в неправильном цветовом пространстве (sRGB текстуры семплит как UNORM (linear)). Это можно починить, но с трудом -- надо отдельно сохранять sRGB дескрипторы, сейчас их попросту нет, т.к. семплинг в лучах делается иначе -- через bindless. |
w23
added a commit
that referenced
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Dec 18, 2023
Use `vk_use_material_textures` cvar to show new PBR material textures for traditional rendering. Note that they're often sampled in an incorrect colorspace, so they look different from RT. Fixes #711
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Чтобы на растеризации можно было включить basecolor_map текстуру, чтобы те у кого пока нет лучей могли хотя бы примерно понять как выглядит.
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