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The antibedtrap module is not working. #244

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koyukinihaha opened this issue Nov 16, 2024 · 2 comments
Closed

The antibedtrap module is not working. #244

koyukinihaha opened this issue Nov 16, 2024 · 2 comments

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@koyukinihaha
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Server version: paper 1.21.1-131
plugins used: anarchyexploitfixes dev latest version, packetevents 2.6.0, protocolib 5.3.0.
After activating only the antibedtrap module in the anarchyexploitfixes settings, I was trapped in a bed for more than 20 seconds, but it does not work properly.
video:

testvideo.mp4
@xGinko
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xGinko commented Dec 31, 2024

This might have happened if you were using the Legacy jar on that version.
Please test again using the correct plugin jar and the latest dev build if you can

@xGinko
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xGinko commented Jan 1, 2025

Tested on 1.21.1, fix is working

@xGinko xGinko closed this as completed Jan 1, 2025
@xGinko xGinko mentioned this issue Jan 4, 2025
xGinko added a commit that referenced this issue Jan 4, 2025
- Added Version support up until 1.21.4 (#247)
- Added patch for the 1.20.6-1.21 book dupe
- Added patch for a new exploit that allows sending huge messages, creating lag on some servers
- Fix functionality for some packet modules
- Fix AntiBedTrap not working properly (#244)
- Added ability to hook into luckperms to fix #237
- Reworked `preventsions.prevent-opped-players` to a more configurable `preventions.illegal-permissions`
- Reworked `preventions.prevent-non-survival-players` to a more configurable `reventions.illegal-gamemode`
- Added more configurability to all `regional-activity` modules. You can now configure custom type limits per module
- Reworked legacy module `disable-fish` into a more generic `lag-preventions.disable-entity-spawns` for both plugin types.
- Reworked all modules accessing chunks to check if a chunk is out of bounds to fix the "plugin is getting faraway chunk issue"
- Reworked `chunk-limits.exp-bottle-limit` into `chunk-limits.projectile-limit ` since its a projectile issue and could reappear
- Improved functionality of all modules handling illegal items. (Fixes having to drop something multiple times until aef removed ALL illegal enchants. It now cleans it entirely on the first interaction if handling is set to ACTION or STRICT. Also fixes items getting stuck if players try to drop them with specific plugin settings.)
- Improved plugin enable logic and added more specific logging messages so users are more pushed into using the correct plugin jar
- Plugin now only saves default translations if the lang folder does not exist. This means you can now delete languages you do not want to support without turning multi-lang off.

- Reworked config to always include the enable: true/false option for a module. This will cause warnings on config update but should be fine after a reload.

More fixed issues in this release: #248 #243
@xGinko xGinko mentioned this issue Jan 4, 2025
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