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<?xml version="1.0" encoding="utf-8"?> | ||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> | ||
<asset> | ||
<contributor> | ||
<author>Blender User</author> | ||
<authoring_tool>Blender 2.56.0 r34074</authoring_tool> | ||
</contributor> | ||
<created>2011-02-28T15:07:35</created> | ||
<modified>2011-02-28T15:07:35</modified> | ||
<unit name="meter" meter="1"/> | ||
<up_axis>Z_UP</up_axis> | ||
</asset> | ||
<library_cameras> | ||
<camera id="Camera-camera" name="Camera"> | ||
<optics> | ||
<technique_common> | ||
<perspective> | ||
<xfov>49.13434</xfov> | ||
<aspect_ratio>1.777778</aspect_ratio> | ||
<znear>0.1</znear> | ||
<zfar>100</zfar> | ||
</perspective> | ||
</technique_common> | ||
</optics> | ||
</camera> | ||
</library_cameras> | ||
<library_lights> | ||
<light id="Lamp-light" name="Lamp"> | ||
<technique_common> | ||
<point> | ||
<color>1 1 1</color> | ||
<constant_attenuation>1</constant_attenuation> | ||
<linear_attenuation>0</linear_attenuation> | ||
<quadratic_attenuation>5.55556e-4</quadratic_attenuation> | ||
</point> | ||
</technique_common> | ||
</light> | ||
</library_lights> | ||
<library_images/> | ||
<library_effects> | ||
<effect id="Material-effect"> | ||
<profile_COMMON> | ||
<technique sid="common"> | ||
<lambert> | ||
<emission> | ||
<color>0 0 0 1</color> | ||
</emission> | ||
<ambient> | ||
<color>0 0 0 1</color> | ||
</ambient> | ||
<diffuse> | ||
<color>0.64 0.64 0.64 1</color> | ||
</diffuse> | ||
<index_of_refraction> | ||
<float>1</float> | ||
</index_of_refraction> | ||
</lambert> | ||
</technique> | ||
<extra> | ||
<technique profile="GOOGLEEARTH"> | ||
<show_double_sided>1</show_double_sided> | ||
</technique> | ||
</extra> | ||
</profile_COMMON> | ||
<extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra> | ||
</effect> | ||
</library_effects> | ||
<library_materials> | ||
<material id="Material" name="Material"> | ||
<instance_effect url="#Material-effect"/> | ||
</material> | ||
</library_materials> | ||
<library_geometries> | ||
<geometry id="Cube-mesh"> | ||
<mesh> | ||
<source id="Cube-mesh-positions"> | ||
<float_array id="Cube-mesh-positions-array" count="60">1 1 -1 1 -1 -1 -1 -0.9999998 -1 -0.9999997 1 -1 1 0.9999995 1 0.9999994 -1.000001 1 -1 -0.9999997 1 -1 1 1 0.9773048 2.10886 1 0.9773043 2.10886 -0.9999995 -0.02874076 1.648494 2.474474 -0.8153712 -0.501631 2.174984 -0.7947836 -2.708714 0.3465268 -1.166394 -1.507659 2.003562 -0.2674413 -1.711028 0.1873048 1.536674 -0.05133974 -1.780091 0.1480376 -2.013489 -0.8212675 2.064119 0.8370642 -1.341619 1.978243 0.7309308 -0.867338 1.82024 0.4213301 -1.126716</float_array> | ||
<technique_common> | ||
<accessor source="#Cube-mesh-positions-array" count="20" stride="3"> | ||
<param name="X" type="float"/> | ||
<param name="Y" type="float"/> | ||
<param name="Z" type="float"/> | ||
</accessor> | ||
</technique_common> | ||
</source> | ||
<source id="Cube-mesh-normals"> | ||
<float_array id="Cube-mesh-normals-array" count="12">0.9997907 0.02046322 -2.33441e-7 0.8723716 -0.486343 0.04910427 0.8723716 -0.486343 0.04910427 0.8723716 -0.486343 0.04910427</float_array> | ||
<technique_common> | ||
<accessor source="#Cube-mesh-normals-array" count="4" stride="3"> | ||
<param name="X" type="float"/> | ||
<param name="Y" type="float"/> | ||
<param name="Z" type="float"/> | ||
</accessor> | ||
</technique_common> | ||
</source> | ||
<vertices id="Cube-mesh-vertices"> | ||
<input semantic="POSITION" source="#Cube-mesh-positions"/> | ||
</vertices> | ||
<lines material="Material" count="1"> | ||
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/> | ||
<vcount>5</vcount> | ||
<p>0 1 1 2 2 3 3 4 4 5</p> | ||
</lines> | ||
</mesh> | ||
</geometry> | ||
</library_geometries> | ||
<library_animations/> | ||
<library_controllers/> | ||
<library_visual_scenes> | ||
<visual_scene id="Scene" name="Scene"> | ||
<node id="Cube" type="NODE"> | ||
<translate sid="location">0 0 0</translate> | ||
<rotate sid="rotationZ">0 0 1 0</rotate> | ||
<rotate sid="rotationY">0 1 0 0</rotate> | ||
<rotate sid="rotationX">1 0 0 0</rotate> | ||
<scale sid="scale">1 1 1</scale> | ||
<instance_geometry url="#Cube-mesh"> | ||
<bind_material> | ||
<technique_common> | ||
<instance_material symbol="Material" target="#Material"/> | ||
</technique_common> | ||
</bind_material> | ||
</instance_geometry> | ||
</node> | ||
<node id="Lamp" type="NODE"> | ||
<translate sid="location">4.076245 1.005454 5.903862</translate> | ||
<rotate sid="rotationZ">0 0 1 106.9363</rotate> | ||
<rotate sid="rotationY">0 1 0 3.163707</rotate> | ||
<rotate sid="rotationX">1 0 0 37.26105</rotate> | ||
<scale sid="scale">1 1 1</scale> | ||
<instance_light url="#Lamp-light"/> | ||
</node> | ||
<node id="Camera" type="NODE"> | ||
<translate sid="location">7.481132 -6.50764 5.343665</translate> | ||
<rotate sid="rotationZ">0 0 1 46.69194</rotate> | ||
<rotate sid="rotationY">0 1 0 0.6197679</rotate> | ||
<rotate sid="rotationX">1 0 0 63.55929</rotate> | ||
<scale sid="scale">1 1 1</scale> | ||
<instance_camera url="#Camera-camera"/> | ||
</node> | ||
</visual_scene> | ||
</library_visual_scenes> | ||
<scene> | ||
<instance_visual_scene url="#Scene"/> | ||
</scene> | ||
</COLLADA> |