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Releases: xjamiex/BioTech

1.5.1 F3MUR 8RE4KER! [patch 3]

20 Dec 02:32
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Finally, another update

Content

-2 new campaign map: 1 main storyline sector, 1 challenge sector

-huge sprite overhawl
-balancing changes
-bug fixes (mainly ankle)

but yeah, its here, after so goddamn long
if you find bugs, please report it in the discord server !
https://discord.gg/H8MYsk2eRc

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What's Changed

New Contributors

Full Changelog: 1.4...1.5.1

1.4 Enviromental Enviroments And Nature And more Meat :3

07 Jul 22:47
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-adds more environmental stuff
-renovation of first two maps
-new walls and stuff
-balancing / fixes
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.. - / .-.. . .- .-. -. . -.. / ---... ...--

1.3 Bugs n Fixes

22 Jun 03:01
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-bugfixes
-balancing :3
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1.2 - we're alive

17 Jun 23:17
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Finally, 1.2 is out :D
decently buggy so if there are any, complain it to me in the discord :D https://discord.gg/H8MYsk2eRc
CONTENT
-1 new map
-1 unit
-3 blocks
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1.1.1 MAPPING

26 Apr 00:12
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-adds 1 immune system
-bundles :3

1.1.0 Fixed

02 Jan 20:51
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Finally, the first map is fully done
-added 5 new walls tiles
-added 3 new floor tiles
-added funni trees
-added potash (item)
-added potash factory
-sprite/balancing changes
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1.0.3 Campaign Fix

30 Dec 00:50
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Mainly fixing stuff :D
-added objectives / tutorials on first map
-balancing stuff
-bundle fix
-sprite changes
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1.0.2 Working Campaign

26 Dec 01:07
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Finally, i managed to make the campaign work, currently only have 1 map
-added 1 map
-added 1 planet
-balancing stuff
-updated sprites
WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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1.0.1

17 Dec 22:04
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THE MOD IS STILL UNDERDEVELOPMENT AND DOSE NOT HAVE A FUNCTIONING CAMPAIGN
-adds a few units / enviromental blocks
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1.0.0

22 Aug 00:32
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Adds 2 turrets, a unit, and other stufff