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Add shield keyword to cards #577

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Nov 26, 2022
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2 changes: 1 addition & 1 deletion data/pilots/scum-and-villainy/rogue-class-starfighter.json
Original file line number Diff line number Diff line change
Expand Up @@ -182,7 +182,7 @@
"Illicit",
"Modification"
],
"ability": "While you defend, after the Neutralize Results step, if there are more [Hit]/[Critical Hit] results than your active shield, you may change 1 [Hit] result to a [Critical Hit] and cancel 1 [Hit] result.",
"ability": "While you defend, after the Neutralize Results step, if there are more [Hit]/[Critical Hit] results than your active [Shield], you may change 1 [Hit] result to a [Critical Hit] and cancel 1 [Hit] result.",
"shipAbility": {
"name": "Dead to Rights",
"text": "While you perform an attack, if the defender is in your [Bullseye Arc], defense dice cannot be modified using green tokens."
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2 changes: 1 addition & 1 deletion data/upgrades/astromech.json
Original file line number Diff line number Diff line change
Expand Up @@ -528,7 +528,7 @@
"epic": true,
"sides": [
{
"ability": "During the End Phase, you may spend 1 [Charge] and 1 shield to remove 1 red token. During the End Phase, if you have no active shields, you may spend 2 [Charge] to recover 1 shield and gain 1 deplete token.",
"ability": "During the End Phase, you may spend 1 [Charge] and 1 [Shield] to remove 1 red token. During the End Phase, if you have no active [Shield], you may spend 2 [Charge] to recover 1 [Shield] and gain 1 deplete token.",
"title": "R2-D2",
"ffg": 720,
"type": "Astromech",
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