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Hide invisible resources for AI #12772

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merged 2 commits into from
Jan 11, 2025
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EmperorPinguin
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@NahuelGeno
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With this modification, the AI ​​will not be able to see strategic resources that it has not yet researched, right?

My question is, won't the AI ​​lose a lot of strength this way? Maybe it's fairer, but it seems to me that the AI ​​will lose strength towards the end game, although it will possibly gain more level in the early game by founding more useful cities in the early game.

@EmperorPinguin
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EmperorPinguin commented Jan 10, 2025

With this modification, the AI ​​will not be able to see strategic resources that it has not yet researched, right?

My question is, won't the AI ​​lose a lot of strength this way? Maybe it's fairer, but it seems to me that the AI ​​will lose strength towards the end game, although it will possibly gain more level in the early game by founding more useful cities in the early game.

The AI may settle outside range of strategic resources, especially Oil, but these weird oil cities led to complains by players, as they can't see them yet and it only become relevant in the modern era. Note that the AI does have logic to purchase tiles with strategic resources, so I don't expect it'll hurt their performance.

@yairm210 yairm210 merged commit e3e2831 into yairm210:master Jan 11, 2025
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3 participants