-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Update wgpu bindings with shader and pipeline layout creation
Implemented createShaderModule and createPipelineLayout functions in Device.jvm and Device.js classes under wgpu module. These updates will enhance rendering functionalities by enabling creation of shader modules and pipeline layouts. Mappings for these new functions were also added in ShaderModuleDescriptor for consistency across different platforms.
- Loading branch information
1 parent
07636e0
commit cd7ea5f
Showing
15 changed files
with
130 additions
and
534 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
30 changes: 30 additions & 0 deletions
30
bindings/wgpu/wgpu4k/src/commonMain/kotlin/io.ygdrasil.wgpu/Pipeline.kt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
package io.ygdrasil.wgpu | ||
|
||
expect class PipelineLayout | ||
|
||
expect class RenderPipeline | ||
|
||
class PipelineLayoutDescriptor | ||
data class RenderPipelineDescriptor( | ||
var fragment: FragmentState? = null, | ||
var layout: PipelineLayout? = null | ||
) { | ||
data class FragmentState( | ||
var module: ShaderModule, | ||
var targets: Array<ColorTargetState?> = arrayOf(), | ||
var entryPoint: String? = null | ||
) { | ||
|
||
class ColorTargetState( | ||
/* | ||
var format: String /* "r8unorm" | "r8snorm" | "r8uint" | "r8sint" | "r16uint" | "r16sint" | "r16float" | "rg8unorm" | "rg8snorm" | "rg8uint" | "rg8sint" | "r32uint" | "r32sint" | "r32float" | "rg16uint" | "rg16sint" | "rg16float" | "rgba8unorm" | "rgba8unorm-srgb" | "rgba8snorm" | "rgba8uint" | "rgba8sint" | "bgra8unorm" | "bgra8unorm-srgb" | "rgb9e5ufloat" | "rgb10a2uint" | "rgb10a2unorm" | "rg11b10ufloat" | "rg32uint" | "rg32sint" | "rg32float" | "rgba16uint" | "rgba16sint" | "rgba16float" | "rgba32uint" | "rgba32sint" | "rgba32float" | "stencil8" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-unorm" | "bc4-r-snorm" | "bc5-rg-unorm" | "bc5-rg-snorm" | "bc6h-rgb-ufloat" | "bc6h-rgb-float" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "eac-r11unorm" | "eac-r11snorm" | "eac-rg11unorm" | "eac-rg11snorm" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" */ | ||
var blend: GPUBlendState? | ||
get() = definedExternally | ||
set(value) = definedExternally | ||
var writeMask: GPUColorWriteFlags? | ||
get() = definedExternally | ||
set(value) = definedExternally | ||
*/ | ||
) | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
7 changes: 7 additions & 0 deletions
7
bindings/wgpu/wgpu4k/src/jsMain/kotlin/io.ygdrasil.wgpu/Pipeline.js.kt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
package io.ygdrasil.wgpu | ||
|
||
import io.ygdrasil.wgpu.internal.js.GPUPipelineLayout | ||
import io.ygdrasil.wgpu.internal.js.GPURenderPipeline | ||
|
||
actual class PipelineLayout(internal var handler: GPUPipelineLayout) | ||
actual class RenderPipeline(internal var handler: GPURenderPipeline) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.