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Merge pull request #21 from seijihariki/edit_utils
Simple Edit History
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Original file line number | Diff line number | Diff line change |
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/** | ||
* Command pattern to allow for editing history | ||
*/ | ||
const commands = { | ||
current: -1, | ||
history: [], | ||
undo(n = 1) { | ||
for (var i = 0; i < n && this.current > -1; i++) { | ||
this.history[this.current--].undo(); | ||
} | ||
}, | ||
redo(n = 1) { | ||
for (var i = 0; i < n && this.current + 1 < this.history.length; i++) { | ||
this.history[++this.current].redo(); | ||
} | ||
}, | ||
|
||
/** | ||
* These are basic commands that can be done/undone | ||
* | ||
* They must contain a 'run' method that performs the action the first time, | ||
* a 'undo' method that undoes that action and a 'redo' method that does the | ||
* action again, but without requiring parameters. 'redo' is by default the | ||
* same as 'run'. | ||
* | ||
* The 'run' and 'redo' functions will receive a 'options' parameter which will be | ||
* forwarded directly to the operation, and a 'state' parameter that | ||
* can be used to store state for undoing things. | ||
* | ||
* The 'state' object will be passed to the 'undo' function as well. | ||
*/ | ||
createCommand(name, run, undo, redo = run) { | ||
const command = function runWrapper(options) { | ||
// Create copy of options and state object | ||
const copy = {}; | ||
Object.assign(copy, options); | ||
const state = {}; | ||
|
||
// Attempt to run command | ||
try { | ||
run(copy, state); | ||
} catch (e) { | ||
console.warn( | ||
`Error while running command '${name}' with options:` | ||
); | ||
console.warn(copy); | ||
console.warn(e); | ||
return; | ||
} | ||
|
||
const undoWrapper = () => { | ||
console.debug(`Undoing ${name}, currently ${commands.current}`); | ||
undo(state); | ||
}; | ||
const redoWrapper = () => { | ||
console.debug(`Redoing ${name}, currently ${commands.current}`); | ||
redo(copy, state); | ||
}; | ||
|
||
// Add to history | ||
if (commands.history.length > commands.current + 1) | ||
commands.history.splice(commands.current + 1); | ||
commands.history.push({ undo: undoWrapper, redo: redoWrapper }); | ||
commands.current++; | ||
}; | ||
|
||
this.types[name] = command; | ||
|
||
return command; | ||
}, | ||
runCommand(name, options) { | ||
this.types[name](options); | ||
}, | ||
types: {}, | ||
}; | ||
|
||
/** | ||
* Draw Image Command, used to draw a Image to a context | ||
*/ | ||
commands.createCommand( | ||
"drawImage", | ||
(options, state) => { | ||
if ( | ||
!options || | ||
options.image === undefined || | ||
options.x === undefined || | ||
options.y === undefined | ||
) | ||
throw "Command drawImage requires options in the format: {image, x, y, ctx?}"; | ||
|
||
// Check if we have state | ||
if (!state.context) { | ||
const context = options.ctx || imgCtx; | ||
state.context = context; | ||
|
||
// Saving what was in the canvas before the command | ||
const imgData = context.getImageData( | ||
options.x, | ||
options.y, | ||
options.image.width, | ||
options.image.height | ||
); | ||
state.box = { | ||
x: options.x, | ||
y: options.y, | ||
w: options.image.width, | ||
h: options.image.height, | ||
}; | ||
// Create Image | ||
const cutout = document.createElement("canvas"); | ||
cutout.width = state.box.w; | ||
cutout.height = state.box.h; | ||
cutout.getContext("2d").putImageData(imgData, 0, 0); | ||
state.original = new Image(); | ||
state.original.src = cutout.toDataURL(); | ||
} | ||
|
||
// Apply command | ||
state.context.drawImage(options.image, state.box.x, state.box.y); | ||
}, | ||
(state) => { | ||
// Clear destination area | ||
state.context.clearRect( | ||
state.box.x, | ||
state.box.y, | ||
state.box.w, | ||
state.box.h | ||
); | ||
// Undo | ||
state.context.drawImage(state.original, state.box.x, state.box.y); | ||
} | ||
); |
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