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## 1.实验目的
1.理解系统交互;

2.掌握UML顺序图的画法;

3.掌握对象交互的定义与建模方法。

## 2.实验内容
1.根据用例模型和类模型,确定功能所涉及的系统对象;

2.在顺序图上画出参与者(对象);

3.在顺序图上画出消息(交互)。

## 3.实验步骤
1. 查看剪发美发预约系统的类图,找出每个用例参与者
2. 查看剪发美发预约系统的活动图
3. 根据活动图画出各个用例的顺序图
## 4.实验结果
![查看发型师闲忙顺序图](./查看发型师闲忙顺序图.jpg)

图一:查看发型师闲忙顺序图

![预约剪发美发顺序图](./预约剪发美发顺序图.jpg)

图二:预约剪发美发顺序图

![取消预约顺序图](./取消预约顺序图.jpg)

图三:取消预约顺序图

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