This is an example of a simple game written in C++/OpenGL that exposes its UI to the Android accessibility APIs.
- Assemble debug build:
- $ ./gradlew assembleFatDebug
- Install debug build on connected device:
- $ ./gradlew installFatDebug
Activity and native interface: https://github.com/zork/tictactoe/tree/master/app/src/main/java/com/zork/common
Android/C++ bindings: https://github.com/zork/tictactoe/tree/master/app/src/main/jni/platform/android
UI library: https://github.com/zork/tictactoe/tree/master/app/src/main/jni/game/ui