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Update Presets to v5.0 (#432)
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* Update Presets to v5.0
* Add GU13 to GU14.3 Buildings (Anno 1800).
* Renewed all and Added icons for Anno 1800.
* Removed, Renewed and Added Icons for Anno 2205
* Added missing icons for Anno 1404 and Anno 2070
* Fixed Issue #389 (Missing Warehouses)
* Fixed issue #390 (wrongly icon salt works africa (Anno 1800).
* Fixed issue #390 (Blocked Area for Lobster Fishery)
* Fixed "Palace Wing - Gate" wrong measurements (Anno 1800).
* Added Missing Buildings for Anno 1404 and 2070
* Fixed Missing Translations (DLC's) for Anno 1404 and 2070
* Fixed translation Residence Building Names (Anno 2205)
* Updated / Redone color.json to version 1.0.3.0
* Updated treeLocalization.json (1.0.0.7)

Program Only:
* Removed Excluded Templates to be showed in the Preset Tree (AD need to be update before users notice this)
* Made GUID into Presets file only (not used by Users, Canvas or Preset Tree).
* Made GUID replace CSV File for DuxVitae's Tool.
* Added extra Icons for Duxvitae Tool.
* Solved Performance issues (Translation on Anno 2205 and Anno 1800).
* Made a text file for Missing IconFIleNames, to easier check the missing or not given ones.
* made some coloring output lines, to distinguish the difference between normal text, errors  and no error (only for Anno 1800 outputs).
* Fixed assets Translations Override Tag (GUID) for missing Translations (Anno 1800).

Known Issues:
Some icons of Anno 2205 are missing (#408)
Scenario 2 Buildings can be missing, still working on a solution. Its a twisted linked Assets file
All Fields for Region's Mining Slot Buildings are missing (Anno 2205, No Buildblocker information in files, would not be fixed)

* Small Color.json update
Request for whitesmoke colored Plaza Pavings
* fix some failing tests
* optimized images with zopflipng
* adjusted tests
* adjust documentaion comment
* moved extension methods
* added some tests

Co-authored-by: FroggieFrog <[email protected]>
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StingMcRay and FroggieFrog authored Jul 18, 2022
1 parent a520712 commit ccc750f
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7 changes: 0 additions & 7 deletions AnnoDesigner.Core/Extensions/StringExtensions.cs
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@@ -1,22 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AnnoDesigner.Core.Extensions
{
public static class StringExtensions
{
//private static readonly Logger logger = LogManager.GetCurrentClassLogger();

public static bool Contains(this string s, string token, StringComparison stringComparison)
{

if (string.IsNullOrWhiteSpace(s) || string.IsNullOrWhiteSpace(token))
{
//logger.Trace($"{nameof(s)}: {s} | {nameof(token)}: {token}");

return false;//or throw error?
}

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14 changes: 11 additions & 3 deletions AnnoDesigner.Core/Presets/Models/BuildingInfo.cs
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Expand Up @@ -41,7 +41,7 @@ public class BuildingInfo : IBuildingInfo
public string Identifier { get; set; }

/// <summary>
/// The name of the iconof this building.
/// The name of the icon of this building.
/// </summary>
[DataMember(Order = 4)]
public string IconFileName { get; set; }
Expand Down Expand Up @@ -100,15 +100,23 @@ public class BuildingInfo : IBuildingInfo
[DataMember(Order = 13)]
public GridDirection Direction { get; set; } = GridDirection.Down;

/// <summary>
/// Game Unit ID number (GUID)
/// </summary>
/// <remarks>
/// It is needed for the tool "Anno1800SavegameVisualizer": game saves -> layout files (by DuxVitae)<br/>
/// It is only needed for creating the presets, not in the layout files itself.
/// </remarks>
[DataMember(Order = 14)]
public int Guid { get; set; }

/// <summary>
/// The localized names of this building.
/// </summary>
[DataMember(Order = 99)]
public SerializableDictionary<string> Localization { get; set; }

// technical information
//[DataMember(Name = "GUID")]
//public int Guid { get; set; }
//[DataMember(Name = ".ifo")]
//public int IfoFile { get; set; }

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1 change: 1 addition & 0 deletions AnnoDesigner.Core/Presets/Models/IBuildingInfo.cs
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Expand Up @@ -16,6 +16,7 @@ public interface IBuildingInfo
bool Borderless { get; set; }
bool Road { get; set; }
SerializableDictionary<string> Localization { get; set; }
int Guid { get; set; }
double BlockedAreaLength { get; set; }
double BlockedAreaWidth { get; set; }
GridDirection Direction { get; set; }
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3 changes: 1 addition & 2 deletions AnnoDesigner/ViewModels/PresetsTreeViewModel.cs
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Expand Up @@ -173,8 +173,7 @@ public void LoadItems(BuildingPresets buildingPresets)

//prepare data
var headerAnno2205 = "(A6) Anno 2205";

var excludedTemplates = new[] { "Ark", "Harbour", "OrnamentBuilding" };
var excludedTemplates = new[] { "Ark", "DefColFace", "RoofColDef", "RoofColFace" }; //Removed "Harbour" and "OrnamentBuilding" missing buidlings in those 2 Template Groups (18-06-2022)
var excludedFactions = new[] { "third party", "Facility Modules" };

var filteredBuildingList = buildingPresets.Buildings
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