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Raid on Bloodsun Canyon, Raid on VIP Tower, and Raid Bosses
Author: skruntskrunt
Other Authors: Abram/skruntskrunt, Apocalyptech, EpicNNG, Grimm, alef-4, and more
Last Updated: September 06, 2021
Most Recent Version: 1.4.1
In Categories: Enemy Changes, Enemy Drop Changes, Loot System Overhauls, Game Mode Balance
License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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Raid on Bloodsun Canyon, Raid on VIP Tower, and Raid Bosses
OHL or B3HM (local file): Right click and "Save Link As" OHL (web loading): Create a shortcut by dragging into a folder B3HM (web loading): Right click and "Copy Link" |
- The Raid on Bloodsun Canyon: Fight all the named enemies in Bloosun Canyon who now have the strength of invincible raid boses.
- The Raid on VIP Tower: Fight all the named enemies in VIP tower who now have the strength of invincible raid boses. Except Freddie. Freddie is level 2 most of the time.
This mod attempts to make bosses tougher and makes boss fights non-trivial. This mod is meant for Mayhem 10/11 Level 65 End Game players and meant for COOP play against bosses who are spongier, stronger, and drop a lot more loot. Bosses tend to drop a lot of their dedicated loot pool making the long fight worthwhile as you can pick up the annoint you were looking for.
Tougher Bosses include:
- Graveward
- Ruiner
- Troy
- Tyreen
- Captain Traunt
- General Traunt
- Rampager
- Power Rangers
- Trial bosses
- etc.
Balance help is appreciated. The underlying philosophy is that a big spongey raid boss fight makes you deserving of dedicated drops.
Bloosun Canyon who now have the strength of invincible raid boses.
* The Raid on VIP Tower: Fight all the named enemies in VIP tower
who now have the strength of invincible raid boses. Except
Freddie. Freddie is level 2 most of the time.
This mod attempts to make bosses tougher and makes boss fights
non-trivial. This mod is meant for Mayhem 10/11 Level 65 End Game
players and meant for COOP play against bosses who are spongier,
stronger, and drop a lot more loot.
Balance help is appreciated
This stuff is all bespoke stolen code ##################
v1.4.1 - 2021-03-15
- Minor bug fix
v1.4.0 - 2021-03-12
- More automation, more bosses, better control of loot by style
v1.3.0 - 2021-03-04
- First versioned release
BL3 ModCabinet is auto-generated based on information found in the bl3mods Github. Information here could be wrong in various ways. The About BL3 ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the various community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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