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Releases: BattletechModders/CustomBundle

0.1.58

14 Sep 11:17
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0.1.58 Pre-release
Pre-release
  1. CAC: fixed bug with wrong cluster weapon damage for weapons using simple variance.
  2. CAE: added update auras fix.

version 0.1.57

12 Sep 13:57
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version 0.1.57 Pre-release
Pre-release

CAC/CAE/CU built against BT 1.7.

version 0.1.54

07 Sep 17:29
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  1. CL: added readme.txt
  2. CAE: stand up roll fixed

version 0.1.53

04 Sep 15:46
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  1. CAC: bug with heat to normal damage fixed
  2. CAE: now you can't activate components in AI phase
  3. AIM: weapon accuracy bonuses now localized
  4. CL: inital release

version 0.1.52

03 Sep 18:35
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  1. CAC: heat transfer to normal damage has been reconsidered. Now it happens before damage variation.
  2. WR: heat to normal damage transfer settings altered
  3. CAE: PilotableActorRepresentation.OnPlayerVisibilityChanged fully covered by try .. catch blocks

version 0.1.51

03 Sep 14:56
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CAE updated to 0.0.30

version 0.1.50

02 Sep 10:12
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  1. CAC: added additional logging related to minefields
  2. CAC: now if there is exception while minefield damage resolving, actor will be excluded minefield resolving sequence anyway.