Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Thief mode contained bad value. #40231

Closed
Rakshiba opened this issue May 6, 2020 · 1 comment · Fixed by #40302
Closed

Thief mode contained bad value. #40231

Rakshiba opened this issue May 6, 2020 · 1 comment · Fixed by #40302
Labels
<Bug> This needs to be fixed Good First Issue This is a good first issue for a new contributor (S2 - Confirmed) Bug that's been confirmed to exist

Comments

@Rakshiba
Copy link

Rakshiba commented May 6, 2020

I can disable thief mode for a few seconds but then starts picking people stuff up soon after

Steps to reproduce the behavior:

I'm using Build #10612. I bound the hotkey to "k" and using it resulted in this. I don't know what else could be contributing to the error.

Expected behavior

This is my first time using the function.

Screenshots

TheifAskError

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1909
  • Game Version: 0.E-1448-gdd87a23 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Magiclysm [magiclysm],
    Aftershock [aftershock],
    Anti-fungal tower [aft],
    Blaze Industries [blazeindustries],
    Dark Skies Above [darkskies],
    Mythical Martial Arts [MMA],
    Mining Mod [Mining_Mod],
    More Monsters [mo_monsters],
    More Insects [mo_insects],
    Mutant Insects [mutant_insects],
    DinoMod [DinoMod],
    No Rail Stations [No_Rail_Stations],
    Disable NPC Needs [no_npc_food],
    SpeedyDex [speedydex],
    Stats Through Kills [stats_through_kills],
    Stats Through Skills [StatsThroughSkills],
    Nonperishable Overhaul [Nonperishable_Overhaul],
    Space Heater [space_heater],
    Bionic Space Expander [Bionic_Space_Expander],
    Craft Ammo Mags & Belt Links [SD_Magcrafting],
    Dried Fruits [dried_fruits],
    Expanded Archery [ExArch],
    Large capacity storage CBMs [eps_cbm],
    Pure Offal Sausage [offal-sausage],
    You're gonna get canned! [can_mod],
    Shrub it off [shrub_mod],
    Folding Parts pack [deoxymod],
    Jury-Rigged Robots [jury_rigged_robots],
    Compatible Add Bandits [GOV_BANDITS],
    More Armors [More_Armors],
    Bootleg Walkers [Bootleg_Walkers]
    ]

Sorry to bother if it's an issue of too many mods or some obsoleted mods. I'm still learning.

@ZhilkinSerg ZhilkinSerg added (S2 - Confirmed) Bug that's been confirmed to exist <Bug> This needs to be fixed Good First Issue This is a good first issue for a new contributor labels May 7, 2020
@ZhilkinSerg
Copy link
Contributor

Introduced in #39297.

who.set_value( "THIEF_MODE", "THIF_ASK" );

Should be THIEF_ASK instead.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
<Bug> This needs to be fixed Good First Issue This is a good first issue for a new contributor (S2 - Confirmed) Bug that's been confirmed to exist
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants