Skip to content

Actions: EsotericSoftware/spine-runtimes

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
1,864 workflow runs
1,864 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

[unity] Added support for Unity 6 Adaptive Probe Volumes at URP Skele…
Check format #2922: Commit 36bc5eb pushed by HaraldCsaszar
February 12, 2025 16:50 2m 4s 4.2
4.2
February 12, 2025 16:50 2m 4s
[unity] Set fps at generated SkeletonMecanim animation clip assets. C…
Check format #2921: Commit 1cdbf9b pushed by HaraldCsaszar
February 11, 2025 14:31 22m 11s 4.2
4.2
February 11, 2025 14:31 22m 11s
[unity] SkeletonRenderTexture set dynamic GameObject layer same as or…
Check format #2920: Commit 2f7b431 pushed by HaraldCsaszar
February 11, 2025 13:51 10m 57s 4.2
4.2
February 11, 2025 13:51 10m 57s
[ios] Using SIMD to replace vector_float types can boost CPU performa…
Check format #2919: Commit 7629d7d pushed by badlogic
February 11, 2025 13:30 7m 15s 4.2
4.2
February 11, 2025 13:30 7m 15s
Fix warning: suggest parentheses around comparison in operand of ‘!=’…
Check format #2918: Commit b9abc0c pushed by badlogic
February 11, 2025 13:16 14m 57s 4.2
4.2
February 11, 2025 13:16 14m 57s
[cpp] Fix null dereference in PhysicsConstraintResetTimeline. Closes …
Build spine-godot (All Godot 4.x versions) #259: Commit 43b9f6c pushed by badlogic
February 11, 2025 13:15 4h 11m 30s 4.2
4.2
February 11, 2025 13:15 4h 11m 30s
[cpp] Fix null dereference in PhysicsConstraintResetTimeline. Closes …
Build spine-godot GDExtension (All Godot 4.x versions) #14: Commit 43b9f6c pushed by badlogic
February 11, 2025 13:15 2h 50m 55s 4.2
4.2
February 11, 2025 13:15 2h 50m 55s
[cpp] Fix null dereference in PhysicsConstraintResetTimeline. Closes …
Check format #2917: Commit 43b9f6c pushed by badlogic
February 11, 2025 13:15 12m 13s 4.2
4.2
February 11, 2025 13:15 12m 13s
[cpp] Fix null dereference in PhysicsConstraintResetTimeline. Closes …
Build spine-godot (Godot 3.5) #472: Commit 43b9f6c pushed by badlogic
February 11, 2025 13:15 2h 30m 34s 4.2
4.2
February 11, 2025 13:15 2h 30m 34s
[cpp] Fix JSON parsing of transform constraint timelines, path constr…
Build spine-godot (Godot 3.5) #471: Commit c9de3b8 pushed by badlogic
February 11, 2025 13:05 43m 37s 4.2
4.2
February 11, 2025 13:05 43m 37s
[cpp] Fix JSON parsing of transform constraint timelines, path constr…
Build spine-godot GDExtension (All Godot 4.x versions) #13: Commit c9de3b8 pushed by badlogic
February 11, 2025 13:05 57m 21s 4.2
4.2
February 11, 2025 13:05 57m 21s
[cpp] Fix JSON parsing of transform constraint timelines, path constr…
Build spine-godot (All Godot 4.x versions) #258: Commit c9de3b8 pushed by badlogic
February 11, 2025 13:05 4h 19m 32s 4.2
4.2
February 11, 2025 13:05 4h 19m 32s
[cpp] Fix JSON parsing of transform constraint timelines, path constr…
Check format #2916: Commit c9de3b8 pushed by badlogic
February 11, 2025 13:05 1m 53s 4.2
4.2
February 11, 2025 13:05 1m 53s
[libgdx] 4.2.9 snapshot
Check format #2915: Commit ff9044c pushed by badlogic
February 11, 2025 12:38 1m 34s 4.2
4.2
February 11, 2025 12:38 1m 34s
[libgdx] 4.2.9 snapshot
Build spine-libgdx #392: Commit ff9044c pushed by badlogic
February 11, 2025 12:38 2m 53s 4.2
4.2
February 11, 2025 12:38 2m 53s
[libgdx] 4.2.8 release
Check format #2914: Commit 50dbebe pushed by badlogic
February 11, 2025 12:37 1m 30s 4.2
4.2
February 11, 2025 12:37 1m 30s
[libgdx] 4.2.8 release
Build spine-libgdx #391: Commit 50dbebe pushed by badlogic
February 11, 2025 12:37 30s 4.2
4.2
February 11, 2025 12:37 30s
[libgdx] Add spine.gwt.xml to JAR. Fixes #2748
Build spine-libgdx #390: Commit 11d457f pushed by badlogic
February 11, 2025 12:36 3m 21s 4.2
4.2
February 11, 2025 12:36 3m 21s
[libgdx] Add spine.gwt.xml to JAR. Fixes #2748
Check format #2913: Commit 11d457f pushed by badlogic
February 11, 2025 12:36 1m 37s 4.2
4.2
February 11, 2025 12:36 1m 37s
Add interactive widget example.
Build spine-ts #852: Commit 0253e62 pushed by davidetan
February 11, 2025 11:02 1m 0s ts-webgl-overlay
February 11, 2025 11:02 1m 0s
Add interactive widget example.
Check format #2912: Commit 0253e62 pushed by davidetan
February 11, 2025 11:02 3m 19s ts-webgl-overlay
February 11, 2025 11:02 3m 19s
[unity] Fixed Inspector ArgumentOutOfRangeException at searching prop…
Check format #2911: Commit 1121e88 pushed by HaraldCsaszar
February 10, 2025 17:20 1m 50s 4.2
4.2
February 10, 2025 17:20 1m 50s
[c][cpp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
Build spine-godot GDExtension (All Godot 4.x versions) #12: Commit eca4b9e pushed by lukeeingram
February 10, 2025 13:47 2h 49m 36s 4.2
4.2
February 10, 2025 13:47 2h 49m 36s
[c][cpp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
Build spine-godot (All Godot 4.x versions) #257: Commit eca4b9e pushed by lukeeingram
February 10, 2025 13:47 5h 39m 5s 4.2
4.2
February 10, 2025 13:47 5h 39m 5s
[c][cpp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
Build spine-godot (Godot 3.5) #470: Commit eca4b9e pushed by lukeeingram
February 10, 2025 13:47 2h 34m 31s 4.2
4.2
February 10, 2025 13:47 2h 34m 31s