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Releases: FFXIV-CombatReborn/RebornRotations
Releases · FFXIV-CombatReborn/RebornRotations
7.0.5.83
What's Changed
- Update MNK_Default.cs to prevent using actions if target is the Jagd … by @BrakusTapus in #231
- API Bump by @LTS-FFXIV in #236
New Contributors
- @BrakusTapus made their first contribution in #231
Full Changelog: 7.0.5.81...7.0.5.83
7.0.5.81
What's Changed
- Dancer Optimalizations by @Four-amer in #227
- Tool Hypercharge Drifting Fix by @Four-amer in #229
- Update various classes and configurations by @LTS-FFXIV in #230
Full Changelog: 7.0.5.78...7.0.5.81
7.0.5.78
What's Changed
- Update method call and package version by @LTS-FFXIV in #226
Full Changelog: 7.0.5.75...7.0.5.78
7.0.5.75
What's Changed
- Moving DNC and PLD beta to live by @LTS-FFXIV in #225
Full Changelog: 7.0.5.74...7.0.5.75
7.0.5.74
What's Changed
- Add conditional status effect handling and update package by @LTS-FFXIV in #224
Full Changelog: 7.0.5.70...7.0.5.74
7.0.5.70
Full Changelog: 7.0.5.69...7.0.5.70
7.0.5.66
What's Changed
- Add config options, update methods, and clean up code by @LTS-FFXIV in #223
Full Changelog: 7.0.5.65...7.0.5.66
7.0.5.65
What's Changed
- Update package version and add PrimalRendDistance config by @LTS-FFXIV in #222
Full Changelog: 7.0.5.64...7.0.5.65
7.0.5.64
What's Changed
- SGE Eurkrasia out of combat fix by @LTS-FFXIV in #221
Full Changelog: 7.0.5.63...7.0.5.64