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# Auto detect text files and perform LF normalization | ||
* text=auto | ||
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*.event text | ||
*.txt text | ||
*.s text | ||
*.asm text | ||
*.nmm text | ||
*.csv text | ||
*.bat text | ||
*.log text | ||
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# Custom for Visual Studio | ||
*.cs diff=csharp | ||
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# Standard to msysgit | ||
*.doc diff=astextplain | ||
*.DOC diff=astextplain | ||
*.docx diff=astextplain | ||
*.DOCX diff=astextplain | ||
*.dot diff=astextplain | ||
*.DOT diff=astextplain | ||
*.pdf diff=astextplain | ||
*.PDF diff=astextplain | ||
*.rtf diff=astextplain | ||
*.RTF diff=astextplain |
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# Windows image file caches | ||
Thumbs.db | ||
ehthumbs.db | ||
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# Folder config file | ||
Desktop.ini | ||
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# Recycle Bin used on file shares | ||
$RECYCLE.BIN/ | ||
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# Windows Installer files | ||
*.cab | ||
*.msi | ||
*.msm | ||
*.msp | ||
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# Windows shortcuts | ||
*.lnk | ||
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# rom stuff | ||
*.gba | ||
*.ups | ||
*.sav | ||
*.sgm | ||
*.ss1 | ||
*.ss2 | ||
*.ss3 | ||
*.ss4 | ||
*.ss5 | ||
*.ss6 | ||
*.ss7 | ||
*.ss8 | ||
*.ss9 | ||
*.sym | ||
/*.png | ||
!Tools/sym/*.sym | ||
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# python cache | ||
__pycache__ | ||
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# ========================= | ||
# Operating System Files | ||
# ========================= | ||
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# OSX | ||
# ========================= | ||
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.DS_Store | ||
.AppleDouble | ||
.LSOverride | ||
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# Thumbnails | ||
._* | ||
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# Files that might appear in the root of a volume | ||
.DocumentRevisions-V100 | ||
.fseventsd | ||
.Spotlight-V100 | ||
.TemporaryItems | ||
.Trashes | ||
.VolumeIcon.icns | ||
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# Directories potentially created on remote AFP share | ||
.AppleDB | ||
.AppleDesktop | ||
Network Trash Folder | ||
Temporary Items | ||
.apdisk |
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Note: This list is incomplete and insufficiently organized. If you contributed | ||
something that you'd like special recognition for, please make a pull request | ||
adding yourself! | ||
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# Skill contributors | ||
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- circleseverywhere | ||
- Tequila | ||
- Colorz | ||
- Rossendale | ||
- StanH | ||
- Leonarth | ||
- 2WB | ||
- Teraspark | ||
- Darrman | ||
- SD9k | ||
- Kao | ||
- blademaster | ||
- Snakey1 | ||
- Zeta | ||
- Kirb | ||
- Sme | ||
- Ganzap | ||
- Mikey Seregon | ||
- Vesly | ||
- Dragz | ||
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# Other | ||
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- 7743: various bugfixes | ||
- RobertFPY, Pikmin1211, and Snakey1: Str/Mag Split Finalization | ||
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# Graphics | ||
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- Monkeybard, Black Mage | ||
- Blaze: Stances | ||
- vlak: Drives | ||
- Pikmin1211: Miscellaneous | ||
- 2WB: Miscellaneous | ||
- Someone: Taker, Hone, Oath, Rouse, Guts, Strong Con, Rally Chaos, Hoarders Bane, Shrewd Potential, Eternal Vanity | ||
- Alice: Dancing/Heavy Blade, Dark Bargain, Soul Sap | ||
- VelvetKitsune: Initiative | ||
- Zaim: Indoor March | ||
- Reds: Quick Riposte | ||
- Dragz: Divinely Inspiring | ||
- circleseverywhere: Skill Animations | ||
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#define FreeSpace 0xb2a610 | ||
#define FreeSpaceEnd 0xC00000 | ||
#define FreeSpaceBLRange 0x1c1ec0 | ||
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#define ChapterTileset(chapter, object, palette, config) "PUSH; ORG 0x8b0890 + (148* chapter) + 4; SHORT object; BYTE palette config; POP" | ||
#define ChapterTileAnims(chapter, anim1, anim2) "PUSH; ORG 0x8b0890 + (148* chapter) + 9; BYTE anim1 anim2; POP" | ||
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#ifndef ItemTable | ||
#define ItemTable 0x809B10 | ||
#endif | ||
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#ifndef DebuffTableRam | ||
#define DebuffTableRam 0x0203F100 | ||
#define DebuffTableSize 0x00000440 | ||
#endif | ||
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#ifndef ChapterDataTable | ||
#define ChapterDataTable 0x8B0890 | ||
#define ChapterDataTableEntSize 148 | ||
#endif | ||
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#define LunarBrace MoonBracelet | ||
#define SolarBrace SunBracelet | ||
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// Attribute for defining items with passive stat bonuses | ||
#define PASSIVE_ITEM_BOOSTS_ATTR 0x00800000 | ||
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// Attribute for defining items with passive skills | ||
#define PASSIVE_ITEM_SKILL_ATTR 0x00800000 | ||
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// this is for if you use the legacy way of define item attributes in your table (this is for byte 3) | ||
#define PassiveBoosts 0x80 | ||
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#define StatBonus(HPB,StrB,MagB,SklB,SpdB,DefB,ResB,LckB,MovB,ConB) "BYTE HPB StrB SklB SpdB DefB ResB LckB MovB ConB MagB 0x0 0x0 0x0 0x0 0x0 0x0 0x0 0x0 0x0 0x0" | ||
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#define GrowthBonus(HPB,StrB,MagB,SklB,SpdB,DefB,ResB,LckB) "BYTE 0x0 0x0 0x0 0x0 0x0 0x0 0x0 0x0 0x0 0x0 HPB StrB SklB SpdB DefB ResB LckB MagB 0x0 0x0" | ||
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//item ID for skill scroll | ||
#define SkillScroll 0xBC | ||
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#include "EngineHacks/SkillSystem/skill_definitions.event" | ||
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// #define __DEBUG__ // Uncomment to get the Debug startup menu :p | ||
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