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Migrate OpenMSX from homebrew-games #9882

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mistydemeo
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  • Have you followed the guidelines for contributing?
  • Have you checked that there aren't other open pull requests for the same formula update/change?
  • Have you built your formula locally with brew install --build-from-source <formula>, where <formula> is the name of the formula you're submitting?
  • Does your build pass brew audit --strict <formula> (after doing brew install <formula>)?

Built without optimization to work around an upstream LLVM/clang bug, which has been reported upstream.

@mistydemeo mistydemeo requested a review from ilovezfs February 12, 2017 09:16
depends_on "sdl_ttf"
depends_on "freetype"
depends_on "libpng"
depends_on "glew" if build.with? "opengl"
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same story here. This should be changed to

  option "without-glew", "Disable OpenGL post-processing renderer"
  option "with-laserdisc", "Enable Laserdisc support"

  deprecated_option "without-opengl" => "without-glew"

...

depends_on "glew" => :optional

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s/:optional/:recommended/

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Changed.

depends_on "sdl_ttf"
depends_on "freetype"
depends_on "libpng"
depends_on "glew" => :optional
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sorry I meant :recommended here

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Fixed. 😅

@mistydemeo mistydemeo deleted the openmsx branch February 12, 2017 10:50
@Homebrew Homebrew locked and limited conversation to collaborators May 4, 2018
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3 participants