Our initial intent was to build a simplified version of atari adventure. However, we decided to step back and build "Journey of the Prairie King", one of the minigames in "Stardew Valley"
//main.c is the program which has the main function. Has the menu.
//jogo.h has the function that initiate and executes the game itself
//player.h has the player's functions.
//time_elapsed.h has a special function that can detect time variations
//enemies.h has the enemy's fucntions.
use -lncurses to compile