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Fix bug in nametag bug fix #1336

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Aug 6, 2024
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2 changes: 1 addition & 1 deletion mods/ctf/ctf_map/maps
Submodule maps updated 2 files
+3 −3 plains/map.conf
+1 −1 snowland/map.conf
6 changes: 5 additions & 1 deletion mods/other/playertag/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,11 @@ minetest.register_entity("playertag:tag", {
on_punch = function() return true end,
on_deactivate = function(self, removal)
if not removal then
local player = self.object:get_parent()
local attachmentInfo = self.object:get_attach()
local player = nil
if attachmentInfo then
player = attachmentInfo.parent
end

if player and player:is_player() then
minetest.log("action", "Playertag for player "..player:get_player_name().." unloaded. Re-adding...")
Expand Down