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RGB Support plus OpenShock Core V1 board definition #121
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hhvrc
merged 10 commits into
OpenShock:develop
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nullstalgia:rgb_plus_nullpcb_definition
Nov 25, 2023
Merged
RGB Support plus OpenShock Core V1 board definition #121
hhvrc
merged 10 commits into
OpenShock:develop
from
nullstalgia:rgb_plus_nullpcb_definition
Nov 25, 2023
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hhvrc
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Nov 23, 2023
hhvrc
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Nov 23, 2023
So, we seem to have (mostly?) mitigated the RGB crashing on ESP32-S3 boards. But there has not been enough testing, especially for base ESP32 (dual core) and ESP32-C (single core!!) chips. If there are issues with those, we should consider exploring the RMT Hub option we discussed earlier. (Also yay I figured out how to get around the issues for my board for now.) Otherwise, good to go! |
hhvrc
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Nov 27, 2023
* develop: (29 commits) build(deps-dev): Bump the npm-dependencies group in /WebUI with 11 updates (#127) Remove loop() behaviour from code (#123) Check if link code is proper length + use numeric input (#124) RGB Support plus OpenShock Core V1 board definition (#121) Increase stability by handling heavy tasks better (#122) D1 Mini default pin should be 15 Rework HTTP/JSON handling to be cleaner (#106) Push color palette (#118) build(deps-dev): Bump the npm-dependencies group in /WebUI with 9 updates (#117) build(deps-dev): Bump the npm-dependencies group (#116) Decrease cache to 1 hour (#115) Fix captive portal not showing network savestate + forget functionality (#113) Improve git commit hash CPP define (#110) Conform EStopManager to code style (#109) More code cleanup (#107) Bugfix/shocker unpaired randomly (#105) Some more code cleanup (#104) Fix serial WiFi configuration not working (#102) Better captive portal logging (#103) Add http caching with filesystem hash to reduce load on esp (#101) ...
hhvrc
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Nov 27, 2023
* develop: (48 commits) build(deps-dev): Bump the npm-dependencies group in /WebUI with 11 updates (#127) Remove loop() behaviour from code (#123) Check if link code is proper length + use numeric input (#124) RGB Support plus OpenShock Core V1 board definition (#121) Increase stability by handling heavy tasks better (#122) D1 Mini default pin should be 15 Rework HTTP/JSON handling to be cleaner (#106) Push color palette (#118) build(deps-dev): Bump the npm-dependencies group in /WebUI with 9 updates (#117) build(deps-dev): Bump the npm-dependencies group (#116) Decrease cache to 1 hour (#115) Fix captive portal not showing network savestate + forget functionality (#113) Improve git commit hash CPP define (#110) Conform EStopManager to code style (#109) More code cleanup (#107) Bugfix/shocker unpaired randomly (#105) Some more code cleanup (#104) Fix serial WiFi configuration not working (#102) Better captive portal logging (#103) Add http caching with filesystem hash to reduce load on esp (#101) ...
LucHeart
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Jan 22, 2024
* Basic WS2812B Implementation, set by -DOPENSHOCK_LED_WS2812B * Add OpenShock Core V1 definition, allow GPIO+RGB LEDs simultaneously, RGB Tweaks * Add N8R2 chip variant files * Use proper N8R2 board definition partitions * Actually fix partitions, resolve conversations (but there's issues?) * Forgot pdMS_TO_TICKS is a compile-time macro * Attempt defer RGBRMT to Core 0, redo pdMS_TO_TICKs, truly fix partitions * Send black on RGB init, Core V1: standard partitions for now + no PSRAM * Use bitCount for rmt_data_t array, remove initial black send.
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Includes building binaries for my board!
https://github.com/nullstalgia/OpenShock-Hardware/tree/main/Core
<3
Tweaks to Visual State Manager:
LED during boot is now 3 -> 2 -> 1
3 blinks - WiFi not yet connected
2 blinks - Not yet connected to API
1 blink - All Clear!
When you have GPIO LED + RGB, the GPIO LED is relegated to a simple "All Clear" LED, so we can use RGB for more complex stuff down the line (I plan on adding RF output blinks to the LEDs eventually).