Releases: ProjectSWGCore/Holocore
Releases · ProjectSWGCore/Holocore
2025.01.19
What's Changed
- Buffs change movement speed by @madsboddum in #1590
- Content Update by @Undercova in #1750
- Support for healthPercent skill mod by @madsboddum in #1751
- Weapon hinderance by @madsboddum in #1752
- Content Update by @Undercova in #1754
- Vehicle decay by @madsboddum in #1753
- Fixed buggy behaviors with healthPercent by @madsboddum in #1755
- Automatically mount jetpack when it's called, and automatically store… by @madsboddum in #1756
- Content Update by @Undercova in #1757
- Fixed most vehicle customization variables not being applied by @madsboddum in #1758
Full Changelog: 2025.01.15...2025.01.19
2025.01.15
What's Changed
- Added a shared "Clean" IDEA run configuration for convenience, so you… by @madsboddum in #1742
- Headless client now waits for objects to spawn like a real client doe… by @madsboddum in #1741
- Added info about resource deposits by @Undercova in #1743
- Simple spatial chat tests by @madsboddum in #1744
- Content Update by @Undercova in #1745
- Basic automated test to verify the essential behavior of Bacta Toss by @madsboddum in #1731
- Content Update by @Undercova in #1748
Full Changelog: 2025.01.11...2025.01.15
2025.01.11
What's Changed
- Merged adminGrantSkill and grantSkill functions, as they were identical by @madsboddum in #1730
- Content Update by @Undercova in #1732
- Content Update by @Undercova in #1734
- Updated pswgcommon for a fix to the character creator, causing the Mo… by @madsboddum in #1736
- Content Update by @Undercova in #1738
- Removed NGE feature for inviting players outside awareness range to a… by @madsboddum in #1737
- Content Update by @Undercova in #1740
Full Changelog: 2024.11.10...2025.01.11
GU5 - Pikeman
What's Changed
- Merged adminGrantSkill and grantSkill functions, as they were identical by @madsboddum in #1730
- Content Update by @Undercova in #1732
Full Changelog: GU4...GU5
GU4 - Fencer
Full Changelog: 2024.11.10...GU4
2024.11.10
What's Changed
- Content Update by @Undercova in #1724
- Added ship mobiles database by @Undercova in #1727
- Content update by @Undercova in #1729
Full Changelog: 2024.10.19...2024.11.10
GU 3 - Marksman
All issues regarding Marksman are completed
2024.10.19
What's Changed
- Content update by @Undercova in #1721
- Content update by @Undercova in #1722
- Content update by @Undercova in #1723
Full Changelog: 2024.09.08...2024.10.19
2024.09.08
What's Changed
- Content Update by @Undercova in #1538
- Mark Player as @NotNull in PlayerEventIntent to communicate null chec… by @madsboddum in #1536
- BuffService refactor by @madsboddum in #1537
- Skip unsupported quest task types and let the player know what happened by @madsboddum in #1539
- Grant draft schematics from skills by @madsboddum in #1532
- DraftSchematicLoader that parses all the json files under server_data… by @madsboddum in #1533
- Automatically create PRs for updating pswgcommon to the latest version by @madsboddum in #1534
- Bump pswgcommon from
19ee727
to4dfa51e
by @dependabot in #1540 - Hand out the newbie quest to newly created characters by @madsboddum in #1535
- Added conversation to Trehla Keelo by @Undercova in #1543
- Quest signals by @madsboddum in #1542
- Fixed a bug with quest rewards, where completing tasks that don't gra… by @madsboddum in #1541
- Specifying "version" is obsolete these days and doing so causes a war… by @madsboddum in #1547
- Handle unknown quests being granted in a better way than causing a Nu… by @madsboddum in #1545
- SUI message box tasks in quest should only progress when the window i… by @madsboddum in #1544
- Play SUI message box sounds in quests, as the NPE tutorial makes exte… by @madsboddum in #1546
- Fixed instancing feature in awareness, so we can use it for the NPE t… by @madsboddum in #1552
- Fixed %TT in "quest received" system message by @madsboddum in #1553
- Added missing system message when completing a quest by @madsboddum in #1554
- Added missing "credits transferred to your account" system message wh… by @madsboddum in #1556
- Persist wounds, so a server reboot won't reset them by @madsboddum in #1558
- Weapons with Wound Chance apply health wounds during combat by @madsboddum in #1560
- Testing DSL now sends CmdSceneReady after character selection like a … by @madsboddum in #1562
- Automated tests for tells by @madsboddum in #1564
- Content update by @Undercova in #1575
- Combat engine now takes accuracy bonus from buffs into account by @madsboddum in #1569
- Take health wounds into account when using a healing ability by @madsboddum in #1570
- Bumped junit by @madsboddum in #1571
- Death cybernetics by @madsboddum in #1578
- Content Update by @Undercova in #1581
- Fixed wrong container error message being used for ContainerResult.SL… by @madsboddum in #1579
- Content update by @Undercova in #1586
- Fixed infinite duration buffs expiring immediately by @madsboddum in #1585
- Generalized copyright headers added to source code files a bit, so th… by @madsboddum in #1582
- Fixed mongo-express health check, where "localhost" could no longer b… by @madsboddum in #1584
- Fixed being unable to clone by @madsboddum in #1583
- Generate random credentials instead of defining them, so there's less… by @madsboddum in #1565
- Testcase compilation error fixes by @madsboddum in #1589
- Fixed a NullPointerException when displaying SUI message boxes by @madsboddum in #1574
- /Goto Improvement by @RealVetchez in #1693
New Contributors
- @RealVetchez made their first contribution in #1693
Full Changelog: 2024.05.06...2024.09.08