-
Notifications
You must be signed in to change notification settings - Fork 18
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Issueid #231942 feat: audio delay right after completing level in pra… #231
Issueid #231942 feat: audio delay right after completing level in pra… #231
Conversation
Warning There were issues while running some tools. Please review the errors and either fix the tool’s configuration or disable the tool if it’s a critical failure. 🔧 eslint
src/components/Layouts.jsx/MainLayout.jsxOops! Something went wrong! :( ESLint: 7.32.0 ESLint couldn't find the config "react-app" to extend from. Please check that the name of the config is correct. The config "react-app" was referenced from the config file in "/package.json". If you still have problems, please stop by https://eslint.org/chat/help to chat with the team. WalkthroughThe pull request introduces modifications to the Changes
Possibly related PRs
Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media? 🪧 TipsChatThere are 3 ways to chat with CodeRabbit:
Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments. CodeRabbit Commands (Invoked using PR comments)
Other keywords and placeholders
Documentation and Community
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 2
🧹 Nitpick comments (1)
src/views/Practice/Practice.jsx (1)
Line range hint
1-1000
: Consider architectural improvements for state management.The current implementation uses multiple useState hooks and complex state updates which could lead to race conditions and maintenance issues.
Consider the following improvements:
- Use
useReducer
for complex state management:const initialState = { page: "", recordedAudio: "", voiceText: "", storyLine: 0, // ... other state }; function practiceReducer(state, action) { switch (action.type) { case 'SET_PAGE': return { ...state, page: action.payload }; case 'SET_AUDIO': return { ...state, recordedAudio: action.payload }; // ... other actions default: return state; } }
- Create custom hooks to encapsulate related logic:
function useAudioManager() { const [audioSrc, setAudioSrc] = useState(null); const [isLoading, setIsLoading] = useState(false); // ... audio loading and playback logic return { audioSrc, isLoading, playAudio }; } function useGameProgress() { const [currentQuestion, setCurrentQuestion] = useState(0); const [points, setPoints] = useState(0); // ... game progression logic return { currentQuestion, points, handleNext }; }
- Add AbortController for API calls:
useEffect(() => { const abortController = new AbortController(); const fetchDetails = async () => { try { const response = await axios.get(url, { signal: abortController.signal }); // ... handle response } catch (error) { if (!axios.isCancel(error)) { // ... handle error } } }; fetchDetails(); return () => abortController.abort(); }, []);
Quality Gate passedIssues Measures |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
🔭 Outside diff range comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)
Line range hint
71-106
: Improve audio playback implementationThe current audio handling implementation has several areas for improvement:
- Memory management for audio references
- Error handling for audio playback failures
- Cleanup of audio resources
Consider implementing these improvements:
const [audioPlaying, setAudioPlaying] = useState(null); -const audioRefs = useRef([]); +const audioRefs = useRef({}); + +useEffect(() => { + return () => { + // Cleanup audio resources + Object.values(audioRefs.current).forEach(audio => { + if (audio) { + audio.pause(); + audio.src = ''; + } + }); + audioRefs.current = {}; + }; +}, []); const handleAudioPlay = (index) => { const audioElem = audioRefs.current[index]; + + try { if (!audioElem) { - console.error("Audio element not found:", audioElem); + throw new Error(`Audio element not found for index: ${index}`); return; } if (audioPlaying !== null && audioPlaying !== index) { const previousAudioElem = audioRefs.current[audioPlaying]; if (previousAudioElem) { previousAudioElem.pause(); } } if (audioElem.paused) { audioElem.play() .catch(error => { console.error('Audio playback failed:', error); setAudioPlaying(null); }); setAudioPlaying(index); audioElem.onended = () => { setAudioPlaying(null); }; } else { audioElem.pause(); setAudioPlaying(null); } + } catch (error) { + console.error('Audio operation failed:', error); + setAudioPlaying(null); + } };
Line range hint
71-1164
: Improve accessibility complianceThe UI implementation needs improvements to meet accessibility standards:
- Missing aria-labels on interactive elements
- Potential color contrast issues
- Keyboard navigation support
Add necessary accessibility attributes:
<Box sx={{ cursor: "pointer" }} onClick={() => handleNext()} + role="button" + tabIndex={0} + aria-label="Next step" + onKeyPress={(e) => { + if (e.key === 'Enter' || e.key === ' ') { + handleNext(); + } + }} >Also consider:
- Adding ARIA landmarks for main content areas
- Ensuring color contrast meets WCAG standards
- Implementing focus management
🧹 Nitpick comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)
1164-1164
: Fix text content indentationThe Typography component's text content is incorrectly indented, which could cause maintainability issues.
- </Typography> + </Typography>
Line range hint
71-1164
: Consider implementing a state machine for game flowThe current implementation uses multiple boolean flags and complex conditional rendering to manage game state. This makes the code harder to maintain and reason about.
Consider implementing a state machine pattern to manage game states:
// gameStates.js const GameStates = { INITIAL: 'initial', PRACTICE: 'practice', SHOWCASE: 'showcase', GAME_OVER: 'gameOver' }; const gameStateConfig = { [GameStates.INITIAL]: { allowedTransitions: [GameStates.PRACTICE], render: (props) => <InitialScreen {...props} /> }, [GameStates.PRACTICE]: { allowedTransitions: [GameStates.SHOWCASE, GameStates.GAME_OVER], render: (props) => <PracticeScreen {...props} /> }, // ... other states };This would:
- Make state transitions explicit and predictable
- Simplify conditional rendering
- Improve maintainability
- Make it easier to add new game states
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (2)
.github/workflows/all-dev-tn-new.yml
(1 hunks)src/components/Layouts.jsx/MainLayout.jsx
(1 hunks)
🔇 Additional comments (1)
.github/workflows/all-dev-tn-new.yml (1)
6-6
: Verify branch deployment configuration
The branch trigger has been updated from 'all-1.3-tn-dev-hotfix' to 'all-1.3-feedback-change'. Ensure this aligns with the team's branching strategy and deployment workflow.
✅ Verification successful
Branch configuration change is valid and isolated
The branch update from 'all-1.3-tn-dev-hotfix' to 'all-1.3-feedback-change' in the workflow file is valid. The branch exists in the repository and is actively maintained. This change is isolated to the development environment workflow and doesn't conflict with other deployment workflows, which target different environments with their own dedicated branches:
- Development: all-1.3-feedback-change (updated)
- Staging: all-1.3-tn-staging-hotfix
- Production: all-1.3-tn-prod-hotfix
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Verify branch existence and protection rules
# Check if the branch exists and its protection status
gh api repos/Sunbird-ALL/all-learner-ai-app/branches/all-1.3-feedback-change
# List other workflow files that might need similar updates
fd -e yml -e yaml . .github/workflows --exec rg -l 'all-1.3-tn-dev-hotfix'
Length of output: 5542
Script:
#!/bin/bash
# Let's check all workflow files for any branch references and deployment configurations
fd -e yml -e yaml . .github/workflows --exec cat {} \; | grep -A 5 -B 5 'branches:'
# Also check if there are any other workflow files that might be affected
fd -e yml -e yaml . .github/workflows --type f
Length of output: 1707
a63217d
into
Sunbird-ALL:all-1.3-feedback-change
…ctice
Summary by CodeRabbit
New Features
Bug Fixes