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Releases: TexTools/FFXIV_TexTools_UI

v3.0.1.6

01 Jul 00:59
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  • BUGFIXES

    • Properly trigger error message when a mesh has too many base vertices to use Shape Data.
    • Fix MDL import to only remove broken shape data on a per-mesh/shape basis, rather than remove all data when any is invalid.
    • Fix an issue where IMC data was not saving correctly when saved via the Advanced or From Items Modpack Creator and saved as .TTMP2
    • Fixed an issue where texture paths could be saved in uppercase.
  • ADDITIONAL

    • Updated the modlist menu to use a row-based layout, include the full file path visibly, and load everything immediately (while deferring image loading)
    • Very slightly adjusted index file creation. (Has no visible impact)

v3.0.1.5

30 Jun 18:16
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  • BUGFIXES
    • Fixed multiple issues in the modlist UI relating to the handling of mod files that were not part of modpacks ("Standalone" mod files)
    • Fixed a UI issue with the modlist UI where the enable/disable mod buttons were enabled when they shouldn't be.
    • Fixed issue where Backup Modpacks were not including mod files that were not part of modpacks ("Standalone" mod files)

v3.0.1.4

30 Jun 07:20
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  • BUGFIXES

    • Fixed an issue where Hair and Face EST settings could get lost/destroyed/saved improperly in various situations.
    • Fixed a few more cases of error messages popping up behind the active window.
    • Fixed HUD UI assets not loading correctly or causing the cache to fail to load properly.
    • Added more mitigations to try to prevent 'Db locked' and similar errors.
  • MISC

    • "Use Original Shape Data" is no longer default on for face imports.

v3.0.1.3

30 Jun 01:02
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  • BUGFIXES
    • Fixed Tools => Convert Modpack errors introduced in previous version (Was not generating Index textures correctly)
    • Fixed importing weird PMPs with multiple copies of the same file in the same option failing.
    • Model viewer for CharacterLegacy.shpk items updated to reflect correct Mask.Blue usage.

v3.0.1.2

29 Jun 21:01
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  • BUGFIXES

    • Fixed an issue where installing mods via double clicking TTMPs would error.
    • Fixed multiple issues related to DB files being stuck in use.
    • Fixed CharacterGlass.shpk materials being completely broken on import (they will now work, but the upgrade is pretty 'eh'. Author will probably want to touch them up.)
    • Fixed issues where importing Metadata or Racial Scaling files in the Advanced modpack creator could collide with/create unexpected results when there were also metadata manipulations present in the same option.
    • Significantly improved the speed of PMP Import, particularly within Transactions.
  • NEW

    • Added right click menu in ModList view that allows you to copy the given path or directly view/edit the file.

v3.0.1.1

29 Jun 06:09
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  • Bugfixes

    • Fixed Hrothgar Hair Materials not resolving correctly for Hairs 100-115
    • Fixed Create Hair Material not creating the material with the correct name when creating materials for shared-model hairs.
    • Fixed Modpacks created from the 'From Items' menu all having 'Default Option' for the option names, instead of the item name.
    • Fixed Modpacks not being importable or convertible if they had IMC edits to weapons, monsters, or demihumans.
    • Fixed 'Clean Up Modlist' being broken/unable to start.
    • Fixed modpack imports for Dawntrail modpacks being extremely slow.
    • Fixed Backup Modpacks not being able to use the Endwalker Modpack Upgrader
      • NOTE: The resulting modpack will no longer be a 'Backup Modpack', this feature was not intended for running on entire backups. (Just install them directly)
    • Possibly fixed Item Converter breaking on hair with accessories. (Lmk if this is still broken)
  • Known Issues

    • Anything using 'characterglass.shpk' (Ex. Glasses, some Jewelry) does not import correctly and comes in full black. Please hold onto these Endwalker modpacks for now. This will be fixed later.

v3.0.1.0

28 Jun 11:40
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  • BUGFIX 2
    • Fixes SE bait-and-switch Material Data Part 2 - Fixes Glow for real this time
    • Also fixes dawntrail upgrade incorrectly upgrading dye settings.

FFXIV_TexTools_v3.0.0.9

28 Jun 10:53
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  • BUGFIX
    • Fixes SE bait-and-switch on Colorset Values between Benchmark and Full Release causing super glowy gear.
    • THIS WILL REQUIRE YOU TO RE-INSTALL THE MODS IN QUESTION (Or re-update them from their Endwalker versions via the tools => Update Endwalker Modpack button). Broken versions of these modpacks should be discarded.

FFXIV_TexTools_v3.0.0.8

28 Jun 01:21
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One last pre-dawntrail mini-patch.

  • Fix Viera M/F being in the wrong place in Metadata Menu.
  • Fix Metadata Saves Errors now showing error messages/pretending silently to have succeeded when they did not.
  • Fixed a spurious warning when saving files as modpacks in certain cases.
  • Fixed Metadata page double-reloading after saves.

FFXIV_TexTools_v3.0.0.7

27 Jun 22:02
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First full release for TexTools 3.0.

Patch notes are too large to fit here, see:
https://docs.google.com/document/d/1-NnGriuqhh5ZmItSZSH-nrIgsiFBN2_gFWWzPRVk-3s

Thank you to the many contributors who helped make this update possible!