Shader issues with certain new Android devices #6250
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documentation
Improvements or additions to documentation are required by this issue
project
This issue has a sample project attached
runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Description
Many shaders simply don't work at all on a few newer-gen Android devices. The attached project works fine on all platforms and most Android phones, but not the Samsung Galaxy S23+, for example. There are a few other phones that our players have reported issues with as well but this is the only device I can personally confirm it is an issue on.
Steps To Reproduce
Run the project on Windows. Observe that the shader correctly re-colors the sprites (left is the original sprite, right is the re-colored/shaded sprite).
Run the project on a Galaxy S23+. Observe that the shader does not work.
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.575 Runtime v2024.600.0.601
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
Which platform(s) are you seeing the problem on?
Android
f99862b9-3a67-41f0-b729-388441c7a28e
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