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Guaranteed order of collision events, change to user folder path on Mac and a few smaller updates #134

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merged 9 commits into from
Jul 1, 2024

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YYBartT added 8 commits June 25, 2024 12:40
YoYoGames/GameMaker-Bugs#6327

* Updated the description of gml_pragma() to make it clear that this is a request that's not guaranteed
YoYoGames/GameMaker-Bugs#6250

* Added "precision highp float;" statement as a RH variable
* Added an extra paragraph to the Shaders page that mentions you can use this if a higher precision is needed
* Minor changes to the Shaders page, a bit of a visual update
YoYoGames/GameMaker-Bugs#5494
YoYoGames/GameMaker-Bugs#5687

* Documented the precise order of events on the Event Order page
* Mentioned the differences when using Collision Compatibility Mode
…t be used in released games, but this should clarify "on desktop OSes"

YoYoGames/GameMaker#3059

* Changed the note to mention that this applies to desktop OSes
…hould migrate old install settings to the new location

YoYoGames/YoYoStudio#10042

* IDE Preferences page:
  * Updated Mac folder path and added a note on the migration
  * Changed "GameMaker" directory name to "GameMakerStudio2"
* Updated the paths in the example output on the Creating A Marketplace Asset page
* Path Preferences page: updated the IDE cache and Asset cache directory paths
* Updated the default paths on the Building via Command Line page, replaced with RH variables
@gurpreetsinghmatharoo gurpreetsinghmatharoo merged commit 4170109 into develop Jul 1, 2024
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2 participants